Vidu S2: Real-Time Interactive, Editable, and Spatial Video Generation Paper • 2609.11638 • Published 15 days ago • 699
Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling Paper • 2608.30821 • Published 25 days ago • 67
Terminal-Universe: Turning Agent Trajectories into Scalable Terminal Environments Paper • 2609.04148 • Published 22 days ago • 245
Compile by Training: Turning Natural-Language Specifications into Local Neural Functions Paper • 2609.04199 • Published 22 days ago • 327
HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness? Paper • 2609.01437 • Published 24 days ago • 220
Repo-To-Skill: Distilling GitHub Repositories Into AI4AI Skills Paper • 2609.02749 • Published 23 days ago • 402
Does On-Policy Distillation Really Distill? From Noisy Teacher to Self-Improvement Paper • 2608.31046 • Published 25 days ago • 97
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published 24 days ago • 52
Learning to Fold: prizewinning solution at LeHome Challenge 2026 (1st place online, 2nd offline) Paper • 2606.27163 • Published Jun 25 • 6
PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation Paper • 2606.28128 • Published Jun 26 • 54
MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research Paper • 2605.26114 • Published May 25 • 63
DelTA: Discriminative Token Credit Assignment for Reinforcement Learning from Verifiable Rewards Paper • 2605.21467 • Published May 20 • 86