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| layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in; | |
| layout (binding = 0) readonly buffer A {block_iq1_s data_a[];}; | |
| layout (binding = 1) writeonly buffer D {D_TYPE data_b[];}; | |
| void main() { | |
| // Each thread handles 1 subblock (32 values with 2 scales) | |
| const uint ib = gl_WorkGroupID.x * 32 + gl_LocalInvocationID.x / 8; | |
| init_iq_shmem(gl_WorkGroupSize); | |
| if (ib >= p.nel / 256) { | |
| return; | |
| } | |
| const uint ib32 = gl_LocalInvocationID.x % 8; | |
| const uint b_idx = 256 * ib + 32 * ib32; | |
| uint qh = data_a[ib].qh[ib32]; | |
| const float d = float(data_a[ib].d); | |
| const float dl = d * float(2 * bitfieldExtract(qh, 12, 3) + 1); | |
| const float delta = ((qh & 0x8000) != 0) ? -IQ1S_DELTA : IQ1S_DELTA; | |
| [[unroll]] for (uint l = 0; l < 4; ++l) { | |
| const uint qs = data_a[ib].qs[4 * ib32 + l]; | |
| const uint hi = bitfieldExtract(qh, 3 * int(l), 3); | |
| const int16_t grid = int16_t(iq1s_grid[qs | (hi << 8)]); | |
| [[unroll]] for (int j = 0; j < 8; ++j) { | |
| data_b[b_idx + 8 * l + j] = D_TYPE(dl * (bitfieldExtract(grid, 2*j, 2) + delta)); | |
| } | |
| } | |
| } | |