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Jan 8

Oedipus and the Sphinx: Benchmarking and Improving Visual Language Models for Complex Graphic Reasoning

Evaluating the performance of visual language models (VLMs) in graphic reasoning tasks has become an important research topic. However, VLMs still show obvious deficiencies in simulating human-level graphic reasoning capabilities, especially in complex graphic reasoning and abstract problem solving, which are less studied and existing studies only focus on simple graphics. To evaluate the performance of VLMs in complex graphic reasoning, we propose ReasonBench, the first evaluation benchmark focused on structured graphic reasoning tasks, which includes 1,613 questions from real-world intelligence tests. ReasonBench covers reasoning dimensions related to location, attribute, quantity, and multi-element tasks, providing a comprehensive evaluation of the performance of VLMs in spatial, relational, and abstract reasoning capabilities. We benchmark 11 mainstream VLMs (including closed-source and open-source models) and reveal significant limitations of current models. Based on these findings, we propose a dual optimization strategy: Diagrammatic Reasoning Chain (DiaCoT) enhances the interpretability of reasoning by decomposing layers, and ReasonTune enhances the task adaptability of model reasoning through training, all of which improves VLM performance by 33.5\%. All experimental data and code are in the repository: https://huggingface.co/datasets/cistine/ReasonBench.

  • 8 authors
·
Aug 1, 2025

COLE: A Hierarchical Generation Framework for Multi-Layered and Editable Graphic Design

Graphic design, which has been evolving since the 15th century, plays a crucial role in advertising. The creation of high-quality designs demands design-oriented planning, reasoning, and layer-wise generation. Unlike the recent CanvaGPT, which integrates GPT-4 with existing design templates to build a custom GPT, this paper introduces the COLE system - a hierarchical generation framework designed to comprehensively address these challenges. This COLE system can transform a vague intention prompt into a high-quality multi-layered graphic design, while also supporting flexible editing based on user input. Examples of such input might include directives like ``design a poster for Hisaishi's concert.'' The key insight is to dissect the complex task of text-to-design generation into a hierarchy of simpler sub-tasks, each addressed by specialized models working collaboratively. The results from these models are then consolidated to produce a cohesive final output. Our hierarchical task decomposition can streamline the complex process and significantly enhance generation reliability. Our COLE system comprises multiple fine-tuned Large Language Models (LLMs), Large Multimodal Models (LMMs), and Diffusion Models (DMs), each specifically tailored for design-aware layer-wise captioning, layout planning, reasoning, and the task of generating images and text. Furthermore, we construct the DESIGNINTENTION benchmark to demonstrate the superiority of our COLE system over existing methods in generating high-quality graphic designs from user intent. Last, we present a Canva-like multi-layered image editing tool to support flexible editing of the generated multi-layered graphic design images. We perceive our COLE system as an important step towards addressing more complex and multi-layered graphic design generation tasks in the future.

  • 13 authors
·
Nov 28, 2023

Vision-G1: Towards General Vision Language Reasoning with Multi-Domain Data Curation

Despite their success, current training pipelines for reasoning VLMs focus on a limited range of tasks, such as mathematical and logical reasoning. As a result, these models face difficulties in generalizing their reasoning capabilities to a wide range of domains, primarily due to the scarcity of readily available and verifiable reward data beyond these narrowly defined areas. Moreover, integrating data from multiple domains is challenging, as the compatibility between domain-specific datasets remains uncertain. To address these limitations, we build a comprehensive RL-ready visual reasoning dataset from 46 data sources across 8 dimensions, covering a wide range of tasks such as infographic, mathematical, spatial, cross-image, graphic user interface, medical, common sense and general science. We propose an influence function based data selection and difficulty based filtering strategy to identify high-quality training samples from this dataset. Subsequently, we train the VLM, referred to as Vision-G1, using multi-round RL with a data curriculum to iteratively improve its visual reasoning capabilities. Our model achieves state-of-the-art performance across various visual reasoning benchmarks, outperforming similar-sized VLMs and even proprietary models like GPT-4o and Gemini-1.5 Flash. The model, code and dataset are publicly available at https://github.com/yuh-zha/Vision-G1.

  • 10 authors
·
Aug 18, 2025

UI-R1: Enhancing Action Prediction of GUI Agents by Reinforcement Learning

The recent DeepSeek-R1 has showcased the emergence of reasoning capabilities in LLMs through reinforcement learning (RL) with rule-based rewards. Building on this idea, we are the first to explore how rule-based RL can enhance the reasoning capabilities of multimodal large language models (MLLMs) for graphic user interface (GUI) action prediction tasks. To this end, we curate a small yet high-quality dataset of 136 challenging tasks, encompassing five common action types on mobile devices. We also introduce a unified rule-based action reward, enabling model optimization via policy-based algorithms such as Group Relative Policy Optimization (GRPO). Experimental results demonstrate that our proposed data-efficient model, UI-R1-3B, achieves substantial improvements on both in-domain (ID) and out-of-domain (OOD) tasks. Specifically, on the ID benchmark AndroidControl, the action type accuracy improves by 15%, while grounding accuracy increases by 10.3%, compared with the base model (i.e. Qwen2.5-VL-3B). On the OOD GUI grounding benchmark ScreenSpot-Pro, our model surpasses the base model by 6.0% and achieves competitive performance with larger models (e.g., OS-Atlas-7B), which are trained via supervised fine-tuning (SFT) on 76K data. These results underscore the potential of rule-based reinforcement learning to advance GUI understanding and control, paving the way for future research in this domain.

  • 8 authors
·
Mar 27, 2025 9

Whiteboard-of-Thought: Thinking Step-by-Step Across Modalities

When presented with questions involving visual thinking, humans naturally switch reasoning modalities, often forming mental images or drawing visual aids. Large language models have shown promising results in arithmetic and symbolic reasoning by expressing intermediate reasoning in text as a chain of thought, yet struggle to extend this capability to answer text queries that are easily solved by visual reasoning, even with extensive multimodal pretraining. We introduce a simple method, whiteboard-of-thought prompting, to unlock the visual reasoning capabilities of multimodal large language models across modalities. Whiteboard-of-thought prompting provides multimodal large language models with a metaphorical `whiteboard' to draw out reasoning steps as images, then returns these images back to the model for further processing. We find this can be accomplished with no demonstrations or specialized modules, instead leveraging models' existing ability to write code with libraries such as Matplotlib and Turtle. This simple approach shows state-of-the-art results on four difficult natural language tasks that involve visual and spatial reasoning. We identify multiple settings where GPT-4o using chain-of-thought fails dramatically, including more than one where it achieves 0% accuracy, while whiteboard-of-thought enables up to 92% accuracy in these same settings. We present a detailed exploration of where the technique succeeds as well as its sources of error.

  • 3 authors
·
Jun 20, 2024 1

LlamaV-o1: Rethinking Step-by-step Visual Reasoning in LLMs

Reasoning is a fundamental capability for solving complex multi-step problems, particularly in visual contexts where sequential step-wise understanding is essential. Existing approaches lack a comprehensive framework for evaluating visual reasoning and do not emphasize step-wise problem-solving. To this end, we propose a comprehensive framework for advancing step-by-step visual reasoning in large language models (LMMs) through three key contributions. First, we introduce a visual reasoning benchmark specifically designed to evaluate multi-step reasoning tasks. The benchmark presents a diverse set of challenges with eight different categories ranging from complex visual perception to scientific reasoning with over 4k reasoning steps in total, enabling robust evaluation of LLMs' abilities to perform accurate and interpretable visual reasoning across multiple steps. Second, we propose a novel metric that assesses visual reasoning quality at the granularity of individual steps, emphasizing both correctness and logical coherence. The proposed metric offers deeper insights into reasoning performance compared to traditional end-task accuracy metrics. Third, we present a new multimodal visual reasoning model, named LlamaV-o1, trained using a multi-step curriculum learning approach, where tasks are progressively organized to facilitate incremental skill acquisition and problem-solving. The proposed LlamaV-o1 is designed for multi-step reasoning and learns step-by-step through a structured training paradigm. Extensive experiments show that our LlamaV-o1 outperforms existing open-source models and performs favorably against close-source proprietary models. Compared to the recent Llava-CoT, our LlamaV-o1 achieves an average score of 67.3 with an absolute gain of 3.8\% across six benchmarks while being 5 times faster during inference scaling. Our benchmark, model, and code are publicly available.

Visualizing Thought: Conceptual Diagrams Enable Robust Planning in LMMs

Human reasoning relies on constructing and manipulating mental models-simplified internal representations of situations that we use to understand and solve problems. Conceptual diagrams (for example, sketches drawn by humans to aid reasoning) externalize these mental models, abstracting irrelevant details to efficiently capture relational and spatial information. In contrast, Large Language Models (LLMs) and Large Multimodal Models (LMMs) predominantly reason through textual representations, limiting their effectiveness in complex multi-step combinatorial and planning tasks. In this paper, we propose a zero-shot fully automatic framework that enables LMMs to reason through multiple chains of self-generated intermediate conceptual diagrams, significantly enhancing their combinatorial planning capabilities. Our approach does not require any human initialization beyond a natural language description of the task. It integrates both textual and diagrammatic reasoning within an optimized graph-of-thought inference framework, enhanced by beam search and depth-wise backtracking. Evaluated on multiple challenging PDDL planning domains, our method substantially improves GPT-4o's performance (for example, from 35.5% to 90.2% in Blocksworld). On more difficult planning domains with solution depths up to 40, our approach outperforms even the o1-preview reasoning model (for example, over 13% improvement in Parking). These results highlight the value of conceptual diagrams as a complementary reasoning medium in LMMs.

  • 6 authors
·
Mar 14, 2025

Visual Sketchpad: Sketching as a Visual Chain of Thought for Multimodal Language Models

Humans draw to facilitate reasoning: we draw auxiliary lines when solving geometry problems; we mark and circle when reasoning on maps; we use sketches to amplify our ideas and relieve our limited-capacity working memory. However, such actions are missing in current multimodal language models (LMs). Current chain-of-thought and tool-use paradigms only use text as intermediate reasoning steps. In this work, we introduce Sketchpad, a framework that gives multimodal LMs a visual sketchpad and tools to draw on the sketchpad. The LM conducts planning and reasoning according to the visual artifacts it has drawn. Different from prior work, which uses text-to-image models to enable LMs to draw, Sketchpad enables LMs to draw with lines, boxes, marks, etc., which is closer to human sketching and better facilitates reasoning. Sketchpad can also use specialist vision models during the sketching process (e.g., draw bounding boxes with object detection models, draw masks with segmentation models), to further enhance visual perception and reasoning. We experiment with a wide range of math tasks (including geometry, functions, graphs, and chess) and complex visual reasoning tasks. Sketchpad substantially improves performance on all tasks over strong base models with no sketching, yielding an average gain of 12.7% on math tasks, and 8.6% on vision tasks. GPT-4o with Sketchpad sets a new state of the art on all tasks, including V*Bench (80.3%), BLINK spatial reasoning (83.9%), and visual correspondence (80.8%). All codes and data are in https://visualsketchpad.github.io/.

  • 8 authors
·
Jun 13, 2024 1

Reason-RFT: Reinforcement Fine-Tuning for Visual Reasoning

Visual reasoning abilities play a crucial role in understanding complex multimodal data, advancing both domain-specific applications and artificial general intelligence (AGI). Existing methods improve VLM reasoning via Chain-of-Thought (CoT) supervised fine-tuning, using meticulously annotated training data to enhance visual reasoning capabilities. However, this training paradigm may lead to overfitting and cognitive rigidity, restricting the model's ability to transfer visual reasoning skills across domains and limiting its real-world applicability. To address these limitations, we propose Reason-RFT, a novel reinforcement fine-tuning framework that significantly enhances generalization capabilities in visual reasoning tasks. Reason-RFT introduces a two-phase training framework for visual reasoning: (1) Supervised Fine-Tuning (SFT) with curated Chain-of-Thought (CoT) data activates the reasoning potential of Vision-Language Models (VLMs), followed by (2) Group Relative Policy Optimization (GRPO)-based reinforcement learning that generates multiple reasoning-response pairs, significantly enhancing generalization in visual reasoning tasks. To evaluate Reason-RFT's visual reasoning capabilities, we reconstructed a comprehensive dataset spanning visual counting, structure perception, and spatial transformation. Experimental results demonstrate Reasoning-RFT's three key advantages: (1) Performance Enhancement: achieving state-of-the-art results across multiple tasks, outperforming most mainstream open-source and proprietary models; (2) Generalization Superiority: consistently maintaining robust performance across diverse tasks and domains, outperforming alternative training paradigms; (3) Data Efficiency: excelling in few-shot learning scenarios while surpassing full-dataset SFT baselines. Project website: https://tanhuajie.github.io/ReasonRFT

  • 7 authors
·
Mar 26, 2025

Decoupling Reasoning and Perception: An LLM-LMM Framework for Faithful Visual Reasoning

Significant advancements in the reasoning capabilities of Large Language Models (LLMs) are now driven by test-time scaling laws, particularly those leveraging extended Chain-of-Thought (CoT) reasoning. Inspired by these breakthroughs, researchers have extended these paradigms to Large Multimodal Models (LMMs). However, a critical limitation emerges: as their reasoning chains extend, LMMs increasingly rely on textual logic, progressively losing grounding in the underlying visual information. This leads to reasoning paths that diverge from the image content, culminating in erroneous conclusions. To address this, we introduce a strikingly simple yet effective training-free visual-reasoning pipeline. The core concept is to decouple the reasoning and perception processes. A powerful LLM orchestrates the high-level reasoning, strategically interrogating a LMM to extract specific visual information required for its logical chain. The LMM, in turn, functions exclusively as a visual question-answering engine, supplying the necessary perceptual details on demand. This lightweight, plug-and-play approach requires no additional training or architectural changes. Comprehensive evaluations validate that our framework effectively governs the visual reasoning process, leading to a significant reduction in visually-unfounded reasoning steps and a substantial improvement in reasoning fidelity.

  • 4 authors
·
Sep 27, 2025

Reasoning in Computer Vision: Taxonomy, Models, Tasks, and Methodologies

Visual reasoning is critical for a wide range of computer vision tasks that go beyond surface-level object detection and classification. Despite notable advances in relational, symbolic, temporal, causal, and commonsense reasoning, existing surveys often address these directions in isolation, lacking a unified analysis and comparison across reasoning types, methodologies, and evaluation protocols. This survey aims to address this gap by categorizing visual reasoning into five major types (relational, symbolic, temporal, causal, and commonsense) and systematically examining their implementation through architectures such as graph-based models, memory networks, attention mechanisms, and neuro-symbolic systems. We review evaluation protocols designed to assess functional correctness, structural consistency, and causal validity, and critically analyze their limitations in terms of generalizability, reproducibility, and explanatory power. Beyond evaluation, we identify key open challenges in visual reasoning, including scalability to complex scenes, deeper integration of symbolic and neural paradigms, the lack of comprehensive benchmark datasets, and reasoning under weak supervision. Finally, we outline a forward-looking research agenda for next-generation vision systems, emphasizing that bridging perception and reasoning is essential for building transparent, trustworthy, and cross-domain adaptive AI systems, particularly in critical domains such as autonomous driving and medical diagnostics.

  • 3 authors
·
Aug 14, 2025

GRIT: Teaching MLLMs to Think with Images

Recent studies have demonstrated the efficacy of using Reinforcement Learning (RL) in building reasoning models that articulate chains of thoughts prior to producing final answers. However, despite ongoing advances that aim at enabling reasoning for vision-language tasks, existing open-source visual reasoning models typically generate reasoning content with pure natural language, lacking explicit integration of visual information. This limits their ability to produce clearly articulated and visually grounded reasoning chains. To this end, we propose Grounded Reasoning with Images and Texts (GRIT), a novel method for training MLLMs to think with images. GRIT introduces a grounded reasoning paradigm, in which models generate reasoning chains that interleave natural language and explicit bounding box coordinates. These coordinates point to regions of the input image that the model consults during its reasoning process. Additionally, GRIT is equipped with a reinforcement learning approach, GRPO-GR, built upon the GRPO algorithm. GRPO-GR employs robust rewards focused on the final answer accuracy and format of the grounded reasoning output, which eliminates the need for data with reasoning chain annotations or explicit bounding box labels. As a result, GRIT achieves exceptional data efficiency, requiring as few as 20 image-question-answer triplets from existing datasets. Comprehensive evaluations demonstrate that GRIT effectively trains MLLMs to produce coherent and visually grounded reasoning chains, showing a successful unification of reasoning and grounding abilities.

  • 9 authors
·
May 21, 2025 2

Reinforcing Spatial Reasoning in Vision-Language Models with Interwoven Thinking and Visual Drawing

As textual reasoning with large language models (LLMs) has advanced significantly, there has been growing interest in enhancing the multimodal reasoning capabilities of large vision-language models (LVLMs). However, existing methods primarily approach multimodal reasoning in a straightforward, text-centric manner, where both reasoning and answer derivation are conducted purely through text, with the only difference being the presence of multimodal input. As a result, these methods often encounter fundamental limitations in spatial reasoning tasks that demand precise geometric understanding and continuous spatial tracking-capabilities that humans achieve through mental visualization and manipulation. To address the limitations, we propose drawing to reason in space, a novel paradigm that enables LVLMs to reason through elementary drawing operations in the visual space. By equipping models with basic drawing operations, including annotating bounding boxes and drawing auxiliary lines, we empower them to express and analyze spatial relationships through direct visual manipulation, meanwhile avoiding the performance ceiling imposed by specialized perception tools in previous tool-integrated reasoning approaches. To cultivate this capability, we develop a three-stage training framework: cold-start training with synthetic data to establish basic drawing abilities, reflective rejection sampling to enhance self-reflection behaviors, and reinforcement learning to directly optimize for target rewards. Extensive experiments demonstrate that our model, named VILASR, consistently outperforms existing methods across diverse spatial reasoning benchmarks, involving maze navigation, static spatial reasoning, video-based reasoning, and multi-view-based reasoning tasks, with an average improvement of 18.4%.

  • 8 authors
·
Jun 11, 2025

GSM8K-V: Can Vision Language Models Solve Grade School Math Word Problems in Visual Contexts

Vision language models (VLMs) achieve unified modeling of images and text, enabling them to accomplish complex real-world tasks through perception, planning, and reasoning. Among these tasks, reasoning is particularly representative, with mathematical reasoning serving as a prominent example. It highlights the high-level capability of VLMs to comprehend mathematical information in images and to perform sophisticated reasoning. Recently, numerous visual mathematical reasoning benchmarks have been proposed, but they are often restricted to geometry, lack coverage of math word problems, and rarely assess reasoning across multiple images. To address these gaps, we introduce GSM8K-V, a purely visual multi-image mathematical reasoning benchmark. GSM8K-V is built by systematically mapping each sample from the widely used text-based GSM8K into visual form. Through a carefully designed automated image-generation pipeline combined with meticulous human annotation, we curate 1,319 high-quality samples. We evaluate a wide range of open-source and closed-source models on GSM8K-V. Results show that although existing VLMs have nearly saturated performance on text-based GSM8K, there remains substantial room for improvement on GSM8K-V. For example, the best-performing model, Gemini-2.5-Pro, achieves 95.22% accuracy on GSM8K but only 46.93% on GSM8K-V. We conduct a comprehensive analysis of GSM8K-V, examining the limitations of current models as well as potential directions for improvement. GSM8K-V offers a new perspective on visual mathematical reasoning and establishes a benchmark to guide the development of more robust and generalizable VLMs.

zju Zhejiang University
·
Sep 29, 2025 1

Visual Programmability: A Guide for Code-as-Thought in Chart Understanding

Chart understanding presents a critical test to the reasoning capabilities of Vision-Language Models (VLMs). Prior approaches face critical limitations: some rely on external tools, making them brittle and constrained by a predefined toolkit, while others fine-tune specialist models that often adopt a single reasoning strategy, such as text-based chain-of-thought (CoT). The intermediate steps of text-based reasoning are difficult to verify, which complicates the use of reinforcement-learning signals that reward factual accuracy. To address this, we propose a Code-as-Thought (CaT) approach to represent the visual information of a chart in a verifiable, symbolic format. Our key insight is that this strategy must be adaptive: a fixed, code-only implementation consistently fails on complex charts where symbolic representation is unsuitable. This finding leads us to introduce Visual Programmability: a learnable property that determines if a chart-question pair is better solved with code or direct visual analysis. We implement this concept in an adaptive framework where a VLM learns to choose between the CaT pathway and a direct visual reasoning pathway. The selection policy of the model is trained with reinforcement learning using a novel dual-reward system. This system combines a data-accuracy reward to ground the model in facts and prevent numerical hallucination, with a decision reward that teaches the model when to use each strategy, preventing it from defaulting to a single reasoning mode. Experiments demonstrate strong and robust performance across diverse chart-understanding benchmarks. Our work shows that VLMs can be taught not only to reason but also how to reason, dynamically selecting the optimal reasoning pathway for each task.

  • 9 authors
·
Sep 11, 2025 2

Do Vision-Language Models Really Understand Visual Language?

Visual language is a system of communication that conveys information through symbols, shapes, and spatial arrangements. Diagrams are a typical example of a visual language depicting complex concepts and their relationships in the form of an image. The symbolic nature of diagrams presents significant challenges for building models capable of understanding them. Yet, recent studies seem to suggest that Large Vision-Language Models (LVLMs) can even tackle complex reasoning tasks involving diagrams. In this paper, we investigate this phenomenon by developing a comprehensive test suite to evaluate the diagram comprehension capability of LVLMs. Our test suite uses a variety of questions focused on concept entities and their relationships over a set of synthetic as well as real diagrams across several domains to evaluate the recognition and reasoning abilities of models. Our evaluation of three LVLMs (GPT-4V, GPT-4o, and Gemini) shows that while these models can accurately identify and reason about entities, their ability to understand relationships is notably limited. Further testing reveals that the decent performance on diagram understanding largely stems from leveraging their background knowledge as shortcuts to identify and reason about the relational information. Thus, we conclude that LVLMs have a limited capability for genuine diagram understanding, and their impressive performance in diagram reasoning is an illusion emanating from other confounding factors, such as the background knowledge in the models.

  • 4 authors
·
Sep 30, 2024

Visual Abstract Thinking Empowers Multimodal Reasoning

Images usually convey richer detail than text, but often include redundant information which potentially downgrades multimodal reasoning performance. When faced with lengthy or complex messages, humans tend to employ abstract thinking to convert them into simple and concise abstracts. Inspired by this cognitive strategy, we introduce Visual Abstract Thinking (VAT), a novel thinking paradigm that prompts Multimodal Large Language Models (MLLMs) with visual abstract instead of explicit verbal thoughts or elaborate guidance, permitting a more concentrated visual reasoning mechanism. Explicit thinking, such as Chain-of-thought (CoT) or tool-augmented approaches, increases the complexity of reasoning process via inserting verbose intermediate steps, external knowledge or visual information. In contrast, VAT reduces redundant visual information and encourages models to focus their reasoning on more essential visual elements. Experimental results show that VAT consistently empowers different models, and achieves an average gain of 17% over GPT-4o baseline by employing diverse types of visual abstracts, demonstrating that VAT can enhance visual reasoning abilities for MLLMs regarding conceptual, structural and relational reasoning tasks. VAT is also compatible with CoT in knowledge-intensive multimodal reasoning tasks. These findings highlight the effectiveness of visual reasoning via abstract thinking and encourage further exploration of more diverse reasoning paradigms from the perspective of human cognition.

  • 7 authors
·
May 26, 2025

ViRC: Enhancing Visual Interleaved Mathematical CoT with Reason Chunking

CoT has significantly enhanced the reasoning ability of LLMs while it faces challenges when extended to multimodal domains, particularly in mathematical tasks. Existing MLLMs typically perform textual reasoning solely from a single static mathematical image, overlooking dynamic visual acquisition during reasoning. In contrast, humans repeatedly examine visual image and employ step-by-step reasoning to prove intermediate propositions. This strategy of decomposing the problem-solving process into key logical nodes adheres to Miller's Law in cognitive science. Inspired by this insight, we propose a ViRC framework for multimodal mathematical tasks, introducing a Reason Chunking mechanism that structures multimodal mathematical CoT into consecutive Critical Reasoning Units (CRUs) to simulate human expert problem-solving patterns. CRUs ensure intra-unit textual coherence for intermediate proposition verification while integrating visual information across units to generate subsequent propositions and support structured reasoning. To this end, we present CRUX dataset by using three visual tools and four reasoning patterns to provide explicitly annotated CRUs across multiple reasoning paths for each mathematical problem. Leveraging the CRUX dataset, we propose a progressive training strategy inspired by human cognitive learning, which includes Instructional SFT, Practice SFT, and Strategic RL, aimed at further strengthening the Reason Chunking ability of the model. The resulting ViRC-7B model achieves a 18.8% average improvement over baselines across multiple mathematical benchmarks. Code is available at https://github.com/Leon-LihongWang/ViRC.

  • 9 authors
·
Dec 16, 2025

We-Math: Does Your Large Multimodal Model Achieve Human-like Mathematical Reasoning?

Visual mathematical reasoning, as a fundamental visual reasoning ability, has received widespread attention from the Large Multimodal Models (LMMs) community. Existing benchmarks, such as MathVista and MathVerse, focus more on the result-oriented performance but neglect the underlying principles in knowledge acquisition and generalization. Inspired by human-like mathematical reasoning, we introduce WE-MATH, the first benchmark specifically designed to explore the problem-solving principles beyond end-to-end performance. We meticulously collect and categorize 6.5K visual math problems, spanning 67 hierarchical knowledge concepts and five layers of knowledge granularity. We decompose composite problems into sub-problems according to the required knowledge concepts and introduce a novel four-dimensional metric, namely Insufficient Knowledge (IK), Inadequate Generalization (IG), Complete Mastery (CM), and Rote Memorization (RM), to hierarchically assess inherent issues in LMMs' reasoning process. With WE-MATH, we conduct a thorough evaluation of existing LMMs in visual mathematical reasoning and reveal a negative correlation between solving steps and problem-specific performance. We confirm the IK issue of LMMs can be effectively improved via knowledge augmentation strategies. More notably, the primary challenge of GPT-4o has significantly transitioned from IK to IG, establishing it as the first LMM advancing towards the knowledge generalization stage. In contrast, other LMMs exhibit a marked inclination towards Rote Memorization - they correctly solve composite problems involving multiple knowledge concepts yet fail to answer sub-problems. We anticipate that WE-MATH will open new pathways for advancements in visual mathematical reasoning for LMMs. The WE-MATH data and evaluation code are available at https://github.com/We-Math/We-Math.

  • 18 authors
·
Jul 1, 2024 9

ChartSketcher: Reasoning with Multimodal Feedback and Reflection for Chart Understanding

Charts are high-density visualization carriers for complex data, serving as a crucial medium for information extraction and analysis. Automated chart understanding poses significant challenges to existing multimodal large language models (MLLMs) due to the need for precise and complex visual reasoning. Current step-by-step reasoning models primarily focus on text-based logical reasoning for chart understanding. However, they struggle to refine or correct their reasoning when errors stem from flawed visual understanding, as they lack the ability to leverage multimodal interaction for deeper comprehension. Inspired by human cognitive behavior, we propose ChartSketcher, a multimodal feedback-driven step-by-step reasoning method designed to address these limitations. ChartSketcher is a chart understanding model that employs Sketch-CoT, enabling MLLMs to annotate intermediate reasoning steps directly onto charts using a programmatic sketching library, iteratively feeding these visual annotations back into the reasoning process. This mechanism enables the model to visually ground its reasoning and refine its understanding over multiple steps. We employ a two-stage training strategy: a cold start phase to learn sketch-based reasoning patterns, followed by off-policy reinforcement learning to enhance reflection and generalization. Experiments demonstrate that ChartSketcher achieves promising performance on chart understanding benchmarks and general vision tasks, providing an interactive and interpretable approach to chart comprehension.

  • 9 authors
·
May 25, 2025

Forgotten Polygons: Multimodal Large Language Models are Shape-Blind

Despite strong performance on vision-language tasks, Multimodal Large Language Models (MLLMs) struggle with mathematical problem-solving, with both open-source and state-of-the-art models falling short of human performance on visual-math benchmarks. To systematically examine visual-mathematical reasoning in MLLMs, we (1) evaluate their understanding of geometric primitives, (2) test multi-step reasoning, and (3) explore a potential solution to improve visual reasoning capabilities. Our findings reveal fundamental shortcomings in shape recognition, with top models achieving under 50% accuracy in identifying regular polygons. We analyze these failures through the lens of dual-process theory and show that MLLMs rely on System 1 (intuitive, memorized associations) rather than System 2 (deliberate reasoning). Consequently, MLLMs fail to count the sides of both familiar and novel shapes, suggesting they have neither learned the concept of sides nor effectively process visual inputs. Finally, we propose Visually Cued Chain-of-Thought (VC-CoT) prompting, which enhances multi-step mathematical reasoning by explicitly referencing visual annotations in diagrams, boosting GPT-4o's accuracy on an irregular polygon side-counting task from 7% to 93%. Our findings suggest that System 2 reasoning in MLLMs remains an open problem, and visually-guided prompting is essential for successfully engaging visual reasoning. Code available at: https://github.com/rsinghlab/Shape-Blind.

  • 7 authors
·
Feb 21, 2025

Image Content Generation with Causal Reasoning

The emergence of ChatGPT has once again sparked research in generative artificial intelligence (GAI). While people have been amazed by the generated results, they have also noticed the reasoning potential reflected in the generated textual content. However, this current ability for causal reasoning is primarily limited to the domain of language generation, such as in models like GPT-3. In visual modality, there is currently no equivalent research. Considering causal reasoning in visual content generation is significant. This is because visual information contains infinite granularity. Particularly, images can provide more intuitive and specific demonstrations for certain reasoning tasks, especially when compared to coarse-grained text. Hence, we propose a new image generation task called visual question answering with image (VQAI) and establish a dataset of the same name based on the classic Tom and Jerry animated series. Additionally, we develop a new paradigm for image generation to tackle the challenges of this task. Finally, we perform extensive experiments and analyses, including visualizations of the generated content and discussions on the potentials and limitations. The code and data are publicly available under the license of CC BY-NC-SA 4.0 for academic and non-commercial usage. The code and dataset are publicly available at: https://github.com/IEIT-AGI/MIX-Shannon/blob/main/projects/VQAI/lgd_vqai.md.

  • 8 authors
·
Dec 12, 2023

From Illusion to Intention: Visual Rationale Learning for Vision-Language Reasoning

Recent advances in vision-language reasoning underscore the importance of thinking with images, where models actively ground their reasoning in visual evidence. Yet, prevailing frameworks treat visual actions as optional tools, boosting metrics but leaving reasoning ungrounded and crops ineffective. This gap gives rise to the illusion of thinking with images: models seem visually grounded but rely on context-agnostic actions that neither refine perception nor guide reasoning toward correct answers. We address this problem by reframing visual actions as core reasoning primitives rather than optional tools, which we term visual rationalization, the visual analogue of textual Chain-of-Thought. Building on this insight, we propose Visual Rationale Learning (ViRL), an end-to-end paradigm that grounds training in the visual rationale itself. ViRL integrates (1) Process Supervision with ground-truth rationales, (2) Objective Alignment via step-level reward shaping, and (3) Fine-Grained Credit Assignment to distinguish correct, redundant, and erroneous actions. By ensuring each action contributes meaningfully to the reasoning chain, ViRL enables models to "get the right answer for the right visual reason". Trained purely with end-to-end RL, ViRL achieves state-of-the-art results across benchmarks spanning perception, hallucination, and reasoning. This work establishes visual rationalization as a task-agnostic, process-grounded paradigm for building transparent, verifiable, and trustworthy vision-language models.

  • 9 authors
·
Nov 28, 2025

Seeing is Not Reasoning: MVPBench for Graph-based Evaluation of Multi-path Visual Physical CoT

Understanding the physical world - governed by laws of motion, spatial relations, and causality - poses a fundamental challenge for multimodal large language models (MLLMs). While recent advances such as OpenAI o3 and GPT-4o demonstrate impressive perceptual and reasoning capabilities, our investigation reveals these models struggle profoundly with visual physical reasoning, failing to grasp basic physical laws, spatial interactions, and causal effects in complex scenes. More importantly, they often fail to follow coherent reasoning chains grounded in visual evidence, especially when multiple steps are needed to arrive at the correct answer. To rigorously evaluate this capability, we introduce MVPBench, a curated benchmark designed to rigorously evaluate visual physical reasoning through the lens of visual chain-of-thought (CoT). Each example features interleaved multi-image inputs and demands not only the correct final answer but also a coherent, step-by-step reasoning path grounded in evolving visual cues. This setup mirrors how humans reason through real-world physical processes over time. To ensure fine-grained evaluation, we introduce a graph-based CoT consistency metric that verifies whether the reasoning path of model adheres to valid physical logic. Additionally, we minimize shortcut exploitation from text priors, encouraging models to rely on visual understanding. Experimental results reveal a concerning trend: even cutting-edge MLLMs exhibit poor visual reasoning accuracy and weak image-text alignment in physical domains. Surprisingly, RL-based post-training alignment - commonly believed to improve visual reasoning performance - often harms spatial reasoning, suggesting a need to rethink current fine-tuning practices.

  • 8 authors
·
May 29, 2025

VisuRiddles: Fine-grained Perception is a Primary Bottleneck for Multimodal Large Language Models in Abstract Visual Reasoning

Recent strides in multimodal large language models (MLLMs) have significantly advanced their performance in many reasoning tasks. However, Abstract Visual Reasoning (AVR) remains a critical challenge, primarily due to limitations in perceiving abstract graphics. To tackle this issue, we investigate the bottlenecks in current MLLMs and synthesize training data to improve their abstract visual perception. First, we propose VisuRiddles, a benchmark for AVR, featuring tasks meticulously constructed to assess models' reasoning capacities across five core dimensions and two high-level reasoning categories. Second, we introduce the Perceptual Riddle Synthesizer (PRS), an automated framework for generating riddles with fine-grained perceptual descriptions. PRS not only generates valuable training data for abstract graphics but also provides fine-grained perceptual description, crucially allowing for supervision over intermediate reasoning stages and thereby improving both training efficacy and model interpretability. Our extensive experimental results on VisuRiddles empirically validate that fine-grained visual perception is the principal bottleneck and our synthesis framework markedly enhances the performance of contemporary MLLMs on these challenging tasks. Our code and dataset will be released at https://github.com/yh-hust/VisuRiddles

  • 14 authors
·
Jun 3, 2025

Thinking with Generated Images

We present Thinking with Generated Images, a novel paradigm that fundamentally transforms how large multimodal models (LMMs) engage with visual reasoning by enabling them to natively think across text and vision modalities through spontaneous generation of intermediate visual thinking steps. Current visual reasoning with LMMs is constrained to either processing fixed user-provided images or reasoning solely through text-based chain-of-thought (CoT). Thinking with Generated Images unlocks a new dimension of cognitive capability where models can actively construct intermediate visual thoughts, critique their own visual hypotheses, and refine them as integral components of their reasoning process. We demonstrate the effectiveness of our approach through two complementary mechanisms: (1) vision generation with intermediate visual subgoals, where models decompose complex visual tasks into manageable components that are generated and integrated progressively, and (2) vision generation with self-critique, where models generate an initial visual hypothesis, analyze its shortcomings through textual reasoning, and produce refined outputs based on their own critiques. Our experiments on vision generation benchmarks show substantial improvements over baseline approaches, with our models achieving up to 50% (from 38% to 57%) relative improvement in handling complex multi-object scenarios. From biochemists exploring novel protein structures, and architects iterating on spatial designs, to forensic analysts reconstructing crime scenes, and basketball players envisioning strategic plays, our approach enables AI models to engage in the kind of visual imagination and iterative refinement that characterizes human creative, analytical, and strategic thinking. We release our open-source suite at https://github.com/GAIR-NLP/thinking-with-generated-images.

  • 8 authors
·
May 28, 2025 3

PixelCraft: A Multi-Agent System for High-Fidelity Visual Reasoning on Structured Images

Structured images (e.g., charts and geometric diagrams) remain challenging for multimodal large language models (MLLMs), as perceptual slips can cascade into erroneous conclusions. Intermediate visual cues can steer reasoning; however, existing cue-based methods are constrained with low-fidelity image processing and linear, rigid reasoning patterns, limiting their effectiveness on complex structured-image tasks. In this paper, we propose PixelCraft, a novel multi-agent system for high-fidelity image processing and flexible visual reasoning on structured images. The system comprises a dispatcher, a planner, a reasoner, critics, and a set of visual tool agents. To achieve high-fidelity processing, we construct a high-quality corpus and fine-tune an MLLM into a grounding model, whose pixel-level localizations are integrated with traditional computer vision (CV) algorithms in tool agents. Building on this foundation, PixelCraft facilitates flexible visual reasoning through a dynamic three-stage workflow of tool selection, agent discussion, and self-criticism. Moreover, unlike prior linear reasoning patterns that simply append historical images, PixelCraft maintains an image memory to allow the planner to adaptively revisit earlier visual steps, explore alternative reasoning branches, and dynamically adjust the reasoning trajectory during discussion. Extensive experiments on challenging chart and geometry benchmarks demonstrate that PixelCraft significantly improves visual reasoning performance for advanced MLLMs, setting a new standard for structured image reasoning. Our code will be available at https://github.com/microsoft/PixelCraft.

MicrosoftResearch Microsoft Research
·
Sep 29, 2025 2

Text-Based Reasoning About Vector Graphics

While large multimodal models excel in broad vision-language benchmarks, they often struggle with tasks requiring precise perception of low-level visual details, such as comparing line lengths or solving simple mazes. In particular, this failure mode persists in question-answering tasks about vector graphics -- images composed purely of 2D objects and shapes. To address this challenge, we propose the Visually Descriptive Language Model (VDLM), which performs text-based reasoning about vector graphics. VDLM leverages Scalable Vector Graphics (SVG) for a more precise visual description and first uses an off-the-shelf raster-to-SVG algorithm for encoding. Since existing language models cannot understand raw SVGs in a zero-shot setting, VDLM then bridges SVG with pretrained language models through a newly introduced intermediate symbolic representation, Primal Visual Description (PVD), comprising primitive attributes (e.g., shape, position, measurement) with their corresponding predicted values. PVD is task-agnostic and represents visual primitives that are universal across all vector graphics. It can be learned with procedurally generated (SVG, PVD) pairs and also enables the direct use of LLMs for generalization to complex reasoning tasks. By casting an image to a text-based representation, we can leverage the power of language models to learn alignment from SVG to visual primitives and generalize to unseen question-answering tasks. Empirical results show that VDLM achieves stronger zero-shot performance compared to state-of-the-art LMMs, such as GPT-4V, in various low-level multimodal perception and reasoning tasks on vector graphics. We additionally present extensive analyses on VDLM's performance, demonstrating that our framework offers better interpretability due to its disentangled perception and reasoning processes. Project page: https://mikewangwzhl.github.io/VDLM/

  • 7 authors
·
Apr 9, 2024

Monet: Reasoning in Latent Visual Space Beyond Images and Language

"Thinking with images" has emerged as an effective paradigm for advancing visual reasoning, extending beyond text-only chains of thought by injecting visual evidence into intermediate reasoning steps. However, existing methods fall short of human-like abstract visual thinking, as their flexibility is fundamentally limited by external tools. In this work, we introduce Monet, a training framework that enables multimodal large language models (MLLMs) to reason directly within the latent visual space by generating continuous embeddings that function as intermediate visual thoughts. We identify two core challenges in training MLLMs for latent visual reasoning: high computational cost in latent-vision alignment and insufficient supervision over latent embeddings, and address them with a three-stage distillation-based supervised fine-tuning (SFT) pipeline. We further reveal a limitation of applying GRPO to latent reasoning: it primarily enhances text-based reasoning rather than latent reasoning. To overcome this, we propose VLPO (Visual-latent Policy Optimization), a reinforcement learning method that explicitly incorporates latent embeddings into policy gradient updates. To support SFT, we construct Monet-SFT-125K, a high-quality text-image interleaved CoT dataset containing 125K real-world, chart, OCR, and geometry CoTs. Our model, Monet-7B, shows consistent gains across real-world perception and reasoning benchmarks and exhibits strong out-of-distribution generalization on challenging abstract visual reasoning tasks. We also empirically analyze the role of each training component and discuss our early unsuccessful attempts, providing insights for future developments in visual latent reasoning. Our model, data, and code are available at https://github.com/NOVAglow646/Monet.

  • 8 authors
·
Nov 26, 2025 2

Mitigating Visual Forgetting via Take-along Visual Conditioning for Multi-modal Long CoT Reasoning

Recent advancements in Large Language Models (LLMs) have demonstrated enhanced reasoning capabilities, evolving from Chain-of-Thought (CoT) prompting to advanced, product-oriented solutions like OpenAI o1. During our re-implementation of this model, we noticed that in multimodal tasks requiring visual input (e.g., geometry problems), Multimodal LLMs (MLLMs) struggle to maintain focus on the visual information, in other words, MLLMs suffer from a gradual decline in attention to visual information as reasoning progresses, causing text-over-relied outputs. To investigate this, we ablate image inputs during long-chain reasoning. Concretely, we truncate the reasoning process midway, then re-complete the reasoning process with the input image removed. We observe only a ~2% accuracy drop on MathVista's test-hard subset, revealing the model's textual outputs dominate the following reasoning process. Motivated by this, we propose Take-along Visual Conditioning (TVC), a strategy that shifts image input to critical reasoning stages and compresses redundant visual tokens via dynamic pruning. This methodology helps the model retain attention to the visual components throughout the reasoning. Our approach achieves state-of-the-art performance on average across five mathematical reasoning benchmarks (+3.4% vs previous sota), demonstrating the effectiveness of TVC in enhancing multimodal reasoning systems.

  • 4 authors
·
Mar 17, 2025 2

Can Large Language Models Understand Symbolic Graphics Programs?

Assessing the capabilities of large language models (LLMs) is often challenging, in part, because it is hard to find tasks to which they have not been exposed during training. We take one step to address this challenge by turning to a new task: focusing on symbolic graphics programs, which are a popular representation for graphics content that procedurally generates visual data. LLMs have shown exciting promise towards program synthesis, but do they understand symbolic graphics programs? Unlike conventional programs, symbolic graphics programs can be translated to graphics content. Here, we characterize an LLM's understanding of symbolic programs in terms of their ability to answer questions related to the graphics content. This task is challenging as the questions are difficult to answer from the symbolic programs alone -- yet, they would be easy to answer from the corresponding graphics content as we verify through a human experiment. To understand symbolic programs, LLMs may need to possess the ability to imagine how the corresponding graphics content would look without directly accessing the rendered visual content. We use this task to evaluate LLMs by creating a large benchmark for the semantic understanding of symbolic graphics programs. This benchmark is built via program-graphics correspondence, hence requiring minimal human efforts. We evaluate current LLMs on our benchmark to elucidate a preliminary assessment of their ability to reason about visual scenes from programs. We find that this task distinguishes existing LLMs and models considered good at reasoning perform better. Lastly, we introduce Symbolic Instruction Tuning (SIT) to improve this ability. Specifically, we query GPT4-o with questions and images generated by symbolic programs. Such data are then used to finetune an LLM. We also find that SIT data can improve the general instruction following ability of LLMs.

  • 10 authors
·
Aug 15, 2024 2

Pixel Reasoner: Incentivizing Pixel-Space Reasoning with Curiosity-Driven Reinforcement Learning

Chain-of-thought reasoning has significantly improved the performance of Large Language Models (LLMs) across various domains. However, this reasoning process has been confined exclusively to textual space, limiting its effectiveness in visually intensive tasks. To address this limitation, we introduce the concept of reasoning in the pixel-space. Within this novel framework, Vision-Language Models (VLMs) are equipped with a suite of visual reasoning operations, such as zoom-in and select-frame. These operations enable VLMs to directly inspect, interrogate, and infer from visual evidences, thereby enhancing reasoning fidelity for visual tasks. Cultivating such pixel-space reasoning capabilities in VLMs presents notable challenges, including the model's initially imbalanced competence and its reluctance to adopt the newly introduced pixel-space operations. We address these challenges through a two-phase training approach. The first phase employs instruction tuning on synthesized reasoning traces to familiarize the model with the novel visual operations. Following this, a reinforcement learning (RL) phase leverages a curiosity-driven reward scheme to balance exploration between pixel-space reasoning and textual reasoning. With these visual operations, VLMs can interact with complex visual inputs, such as information-rich images or videos to proactively gather necessary information. We demonstrate that this approach significantly improves VLM performance across diverse visual reasoning benchmarks. Our 7B model, \model, achieves 84\% on V* bench, 74\% on TallyQA-Complex, and 84\% on InfographicsVQA, marking the highest accuracy achieved by any open-source model to date. These results highlight the importance of pixel-space reasoning and the effectiveness of our framework.

  • 5 authors
·
May 21, 2025 2

SridBench: Benchmark of Scientific Research Illustration Drawing of Image Generation Model

Recent years have seen rapid advances in AI-driven image generation. Early diffusion models emphasized perceptual quality, while newer multimodal models like GPT-4o-image integrate high-level reasoning, improving semantic understanding and structural composition. Scientific illustration generation exemplifies this evolution: unlike general image synthesis, it demands accurate interpretation of technical content and transformation of abstract ideas into clear, standardized visuals. This task is significantly more knowledge-intensive and laborious, often requiring hours of manual work and specialized tools. Automating it in a controllable, intelligent manner would provide substantial practical value. Yet, no benchmark currently exists to evaluate AI on this front. To fill this gap, we introduce SridBench, the first benchmark for scientific figure generation. It comprises 1,120 instances curated from leading scientific papers across 13 natural and computer science disciplines, collected via human experts and MLLMs. Each sample is evaluated along six dimensions, including semantic fidelity and structural accuracy. Experimental results reveal that even top-tier models like GPT-4o-image lag behind human performance, with common issues in text/visual clarity and scientific correctness. These findings highlight the need for more advanced reasoning-driven visual generation capabilities.

  • 7 authors
·
May 28, 2025 2

Leveraging Large Language Models For Scalable Vector Graphics Processing: A Review

In recent years, rapid advances in computer vision have significantly improved the processing and generation of raster images. However, vector graphics, which is essential in digital design, due to its scalability and ease of editing, have been relatively understudied. Traditional vectorization techniques, which are often used in vector generation, suffer from long processing times and excessive output complexity, limiting their usability in practical applications. The advent of large language models (LLMs) has opened new possibilities for the generation, editing, and analysis of vector graphics, particularly in the SVG format, which is inherently text-based and well-suited for integration with LLMs. This paper provides a systematic review of existing LLM-based approaches for SVG processing, categorizing them into three main tasks: generation, editing, and understanding. We observe notable models such as IconShop, StrokeNUWA, and StarVector, highlighting their strengths and limitations. Furthermore, we analyze benchmark datasets designed for assessing SVG-related tasks, including SVGEditBench, VGBench, and SGP-Bench, and conduct a series of experiments to evaluate various LLMs in these domains. Our results demonstrate that for vector graphics reasoning-enhanced models outperform standard LLMs, particularly in generation and understanding tasks. Furthermore, our findings underscore the need to develop more diverse and richly annotated datasets to further improve LLM capabilities in vector graphics tasks.

  • 3 authors
·
Mar 6, 2025

Think with 3D: Geometric Imagination Grounded Spatial Reasoning from Limited Views

Though recent advances in vision-language models (VLMs) have achieved remarkable progress across a wide range of multimodal tasks, understanding 3D spatial relationships from limited views remains a significant challenge. Previous reasoning methods typically rely on pure text (e.g., topological cognitive maps) or on 2D visual cues. However, their limited representational capacity hinders performance in specific tasks that require 3D spatial imagination. To address this limitation, we propose 3DThinker, a framework that can effectively exploits the rich geometric information embedded within images while reasoning, like humans do. Our framework is the first to enable 3D mentaling during reasoning without any 3D prior input, and it does not rely on explicitly labeled 3D data for training. Specifically, our training consists of two stages. First, we perform supervised training to align the 3D latent generated by VLM while reasoning with that of a 3D foundation model (e.g., VGGT). Then, we optimize the entire reasoning trajectory solely based on outcome signals, thereby refining the underlying 3D mentaling. Extensive experiments across multiple benchmarks show that 3DThinker consistently outperforms strong baselines and offers a new perspective toward unifying 3D representations into multimodal reasoning. Our code will be available at https://github.com/zhangquanchen/3DThinker.

Tsinghua University
·
Oct 21, 2025 2

Visionary-R1: Mitigating Shortcuts in Visual Reasoning with Reinforcement Learning

Learning general-purpose reasoning capabilities has long been a challenging problem in AI. Recent research in large language models (LLMs), such as DeepSeek-R1, has shown that reinforcement learning techniques like GRPO can enable pre-trained LLMs to develop reasoning capabilities using simple question-answer pairs. In this paper, we aim to train visual language models (VLMs) to perform reasoning on image data through reinforcement learning and visual question-answer pairs, without any explicit chain-of-thought (CoT) supervision. Our findings indicate that simply applying reinforcement learning to a VLM -- by prompting the model to produce a reasoning chain before providing an answer -- can lead the model to develop shortcuts from easy questions, thereby reducing its ability to generalize across unseen data distributions. We argue that the key to mitigating shortcut learning is to encourage the model to interpret images prior to reasoning. Therefore, we train the model to adhere to a caption-reason-answer output format: initially generating a detailed caption for an image, followed by constructing an extensive reasoning chain. When trained on 273K CoT-free visual question-answer pairs and using only reinforcement learning, our model, named Visionary-R1, outperforms strong multimodal models, such as GPT-4o, Claude3.5-Sonnet, and Gemini-1.5-Pro, on multiple visual reasoning benchmarks.

  • 5 authors
·
May 20, 2025 2

Beyond Textual CoT: Interleaved Text-Image Chains with Deep Confidence Reasoning for Image Editing

Image editing with natural language has gained significant popularity, yet existing methods struggle with intricate object intersections and fine-grained spatial relationships due to the lack of an explicit reasoning process. While Chain-of-Thought (CoT) has been explored to enhance reasoning, purely textual CoT or CoT augmented with coordinate information is fundamentally limited in its ability to represent intricate visual layouts and lacks the necessary visual cues to guide the generation of fine-grained, pixel-level details. To address these challenges, we propose Multimodal Reasoning Edit (MURE), a novel framework that shifts the visual editing process from purely text-based reasoning to a series of interleaved textual and visual rationales. Our framework performs image editing using a natively multimodal, interleaved text-image CoT. This approach generates a step-by-step chain of reasoning where a textual description is followed by a corresponding visual cue, such as a positional mask that defined intended edited regions or a representation of new content. Furthermore, to mitigate the hallucination phenomenon of large language models, we introduce Multimodal Deep Confidence (MMDC) reasoning paradigm. This paradigm explores a tree of visual reasoning paths at each step. By pruning low-quality branches using a deep confidence score from a reward model, it ensures the model consistently follows a high-quality trajectory towards the final edited result. The proposed method decomposes complex editing tasks into interdependent sub-tasks, achieving greater precision at each stage and yielding high-fidelity edited results. We define the formulation for interleaved text-image chains and release the first CoT-Edit-14K dataset, comprising 14K high-quality editing examples. Extensive experiments show that our method yields significant improvements across three image editing benchmarks.

  • 12 authors
·
Oct 9, 2025

When Visualizing is the First Step to Reasoning: MIRA, a Benchmark for Visual Chain-of-Thought

We propose MIRA, a new benchmark designed to evaluate models in scenarios where generating intermediate visual images is essential for successful reasoning. Unlike traditional CoT methods that rely solely on text, tasks in MIRA require models to generate and utilize intermediate images - such as sketches, structural diagrams, or path drawings - to guide their reasoning process. This setup closely mirrors how humans solve complex problems through "drawing to think". To solve this, MIRA focuses on tasks that are intrinsically challenging and involve complex structures, spatial relationships, or reasoning steps that are difficult to express through language alone. To ensure that our evaluation data is of high-quality, we include 546 multimodal problems, annotated with intermediate visual images and final answers. We also propose a unified evaluation protocol for MIRA that spans three levels of evaluation input: direct input with image and question only, text-only CoT input with image and thinking prompts, and Visual-CoT input with both annotated image clues and textual thinking prompts. To probe the upper bound of model capacity on our benchmark, we also report pass@k and majority voting accuracies under different k settings. Experimental results show that existing multimodal large language models, including strongest private models as well as strong open-weight models, perform poorly when relying solely on textual prompts. However, when intermediate visual cues are provided, model performance improves consistently, yielding an average relative gain of 33.7% across all models and tasks. We also probe the upper bound by expanding the search space and designing textual prompts aligned with Visual-CoT, but both yield only limited improvements compared to our Visual-CoT setting. These results underscore the critical role of imagined visual information in enabling successful reasoning on MIRA.

ByteDance-Seed ByteDance Seed
·
Nov 4, 2025 2

CogFlow: Bridging Perception and Reasoning through Knowledge Internalization for Visual Mathematical Problem Solving

Despite significant progress, multimodal large language models continue to struggle with visual mathematical problem solving. Some recent works recognize that visual perception is a bottleneck in visual mathematical reasoning, but their solutions are limited to improving the extraction and interpretation of visual inputs. Notably, they all ignore the key issue of whether the extracted visual cues are faithfully integrated and properly utilized in subsequent reasoning. Motivated by this, we present CogFlow, a novel cognitive-inspired three-stage framework that incorporates a knowledge internalization stage, explicitly simulating the hierarchical flow of human reasoning: perceptionRightarrowinternalizationRightarrowreasoning. Inline with this hierarchical flow, we holistically enhance all its stages. We devise Synergistic Visual Rewards to boost perception capabilities in parametric and semantic spaces, jointly improving visual information extraction from symbols and diagrams. To guarantee faithful integration of extracted visual cues into subsequent reasoning, we introduce a Knowledge Internalization Reward model in the internalization stage, bridging perception and reasoning. Moreover, we design a Visual-Gated Policy Optimization algorithm to further enforce the reasoning is grounded with the visual knowledge, preventing models seeking shortcuts that appear coherent but are visually ungrounded reasoning chains. Moreover, we contribute a new dataset MathCog for model training, which contains samples with over 120K high-quality perception-reasoning aligned annotations. Comprehensive experiments and analysis on commonly used visual mathematical reasoning benchmarks validate the superiority of the proposed CogFlow.

Dynamic Prompt Learning via Policy Gradient for Semi-structured Mathematical Reasoning

Mathematical reasoning, a core ability of human intelligence, presents unique challenges for machines in abstract thinking and logical reasoning. Recent large pre-trained language models such as GPT-3 have achieved remarkable progress on mathematical reasoning tasks written in text form, such as math word problems (MWP). However, it is unknown if the models can handle more complex problems that involve math reasoning over heterogeneous information, such as tabular data. To fill the gap, we present Tabular Math Word Problems (TabMWP), a new dataset containing 38,431 open-domain grade-level problems that require mathematical reasoning on both textual and tabular data. Each question in TabMWP is aligned with a tabular context, which is presented as an image, semi-structured text, and a structured table. There are two types of questions: free-text and multi-choice, and each problem is annotated with gold solutions to reveal the multi-step reasoning process. We evaluate different pre-trained models on TabMWP, including the GPT-3 model in a few-shot setting. As earlier studies suggest, since few-shot GPT-3 relies on the selection of in-context examples, its performance is unstable and can degrade to near chance. The unstable issue is more severe when handling complex problems like TabMWP. To mitigate this, we further propose a novel approach, PromptPG, which utilizes policy gradient to learn to select in-context examples from a small amount of training data and then constructs the corresponding prompt for the test example. Experimental results show that our method outperforms the best baseline by 5.31% on the accuracy metric and reduces the prediction variance significantly compared to random selection, which verifies its effectiveness in selecting in-context examples.

  • 8 authors
·
Sep 29, 2022

Artemis: Structured Visual Reasoning for Perception Policy Learning

Recent reinforcement-learning frameworks for visual perception policy have begun to incorporate intermediate reasoning chains expressed in natural language. Empirical observations indicate that such purely linguistic intermediate reasoning often reduces performance on perception tasks. We argue that the core issue lies not in reasoning per se but in the form of reasoning: while these chains perform semantic reasoning in an unstructured linguistic space, visual perception requires reasoning in a spatial and object-centric space. In response, we introduce Artemis, a perception-policy learning framework that performs structured proposal-based reasoning, where each intermediate step is represented as a (label, bounding-box) pair capturing a verifiable visual state. This design enables explicit tracking of intermediate states, direct supervision for proposal quality, and avoids ambiguity introduced by language-based reasoning. Artemis is built on Qwen2.5-VL-3B, achieves strong performance on grounding and detection task and exhibits substantial generalization to counting and geometric-perception tasks. The consistent improvements across these diverse settings confirm that aligning reasoning with spatial representations enhances perception-policy learning. Owing to its strengthened visual reasoning, Artemis also achieves competitive performance on general MLLM benchmarks, illustrating that spatially grounded reasoning provides a principled route toward scalable and general perception policies.

  • 8 authors
·
Dec 1, 2025 2

HYDRA: A Hyper Agent for Dynamic Compositional Visual Reasoning

Recent advances in visual reasoning (VR), particularly with the aid of Large Vision-Language Models (VLMs), show promise but require access to large-scale datasets and face challenges such as high computational costs and limited generalization capabilities. Compositional visual reasoning approaches have emerged as effective strategies; however, they heavily rely on the commonsense knowledge encoded in Large Language Models (LLMs) to perform planning, reasoning, or both, without considering the effect of their decisions on the visual reasoning process, which can lead to errors or failed procedures. To address these challenges, we introduce HYDRA, a multi-stage dynamic compositional visual reasoning framework designed for reliable and incrementally progressive general reasoning. HYDRA integrates three essential modules: a planner, a Reinforcement Learning (RL) agent serving as a cognitive controller, and a reasoner. The planner and reasoner modules utilize an LLM to generate instruction samples and executable code from the selected instruction, respectively, while the RL agent dynamically interacts with these modules, making high-level decisions on selection of the best instruction sample given information from the historical state stored through a feedback loop. This adaptable design enables HYDRA to adjust its actions based on previous feedback received during the reasoning process, leading to more reliable reasoning outputs and ultimately enhancing its overall effectiveness. Our framework demonstrates state-of-the-art performance in various VR tasks on four different widely-used datasets.

  • 6 authors
·
Mar 19, 2024 2

GThinker: Towards General Multimodal Reasoning via Cue-Guided Rethinking

Despite notable advancements in multimodal reasoning, leading Multimodal Large Language Models (MLLMs) still underperform on vision-centric multimodal reasoning tasks in general scenarios. This shortfall stems from their predominant reliance on logic- and knowledge-based slow thinking strategies, while effective for domains like math and science, fail to integrate visual information effectively during reasoning. Consequently, these models often fail to adequately ground visual cues, resulting in suboptimal performance in tasks that require multiple plausible visual interpretations and inferences. To address this, we present GThinker (General Thinker), a novel reasoning MLLM excelling in multimodal reasoning across general scenarios, mathematics, and science. GThinker introduces Cue-Rethinking, a flexible reasoning pattern that grounds inferences in visual cues and iteratively reinterprets these cues to resolve inconsistencies. Building on this pattern, we further propose a two-stage training pipeline, including pattern-guided cold start and incentive reinforcement learning, designed to enable multimodal reasoning capabilities across domains. Furthermore, to support the training, we construct GThinker-11K, comprising 7K high-quality, iteratively-annotated reasoning paths and 4K curated reinforcement learning samples, filling the data gap toward general multimodal reasoning. Extensive experiments demonstrate that GThinker achieves 81.5% on the challenging comprehensive multimodal reasoning benchmark M^3CoT, surpassing the latest O4-mini model. It also shows an average improvement of 2.1% on general scenario multimodal reasoning benchmarks, while maintaining on-par performance in mathematical reasoning compared to counterpart advanced reasoning models. The code, model, and data will be released soon at https://github.com/jefferyZhan/GThinker.

  • 13 authors
·
Jun 1, 2025

VisReason: A Large-Scale Dataset for Visual Chain-of-Thought Reasoning

Chain-of-Thought (CoT) prompting has proven remarkably effective for eliciting complex reasoning in large language models (LLMs). Yet, its potential in multimodal large language models (MLLMs) remains largely untapped, hindered by the absence of large-scale datasets that capture the rich, spatially grounded reasoning intrinsic to visual understanding. Existing visual-CoT resources are typically small, domain-specific, or lack the human-like stepwise structure necessary for compositional visual reasoning. In this paper, we introduce VisReason, a large-scale dataset designed to advance visual Chain-of-Thought reasoning. VisReason comprises 489K annotated examples spanning four diverse domains, each featuring multi-round, human-like rationales that guide MLLMs through interpretable visual reasoning steps. Building upon this, we curate VisReason-Pro, a 165K subset produced with a stronger expert-level GPT annotator, enriched with detailed reasoning traces and 3D spatial grounding via depth-informed annotations. Fine-tuning the state-of-the-art Qwen2.5-VL model on VisReason and VisReason-Pro yields substantial improvements in step-by-step visual reasoning accuracy, interpretability, and cross-benchmark generalization. These results demonstrate that VisReason equips MLLMs with more systematic and generalizable reasoning capabilities. We envision VisReason as a cornerstone for cultivating human-like visual reasoning, paving the way toward the next generation of multimodal intelligence.

  • 6 authors
·
Nov 21, 2025

R1-Onevision: Advancing Generalized Multimodal Reasoning through Cross-Modal Formalization

Large Language Models have demonstrated remarkable reasoning capability in complex textual tasks. However, multimodal reasoning, which requires integrating visual and textual information, remains a significant challenge. Existing visual-language models often struggle to effectively analyze and reason visual content, resulting in suboptimal performance on complex reasoning tasks. Moreover, the absence of comprehensive benchmarks hinders the accurate assessment of multimodal reasoning capabilities. In this paper, we introduce R1-Onevision, a multimodal reasoning model designed to bridge the gap between visual perception and deep reasoning. To achieve this, we propose a cross-modal reasoning pipeline that transforms images into formal textural representations, enabling precise language-based reasoning. Leveraging this pipeline, we construct the R1-Onevision dataset which provides detailed, step-by-step multimodal reasoning annotations across diverse domains. We further develop the R1-Onevision model through supervised fine-tuning and reinforcement learning to cultivate advanced reasoning and robust generalization abilities. To comprehensively evaluate multimodal reasoning performance across different grades, we introduce R1-Onevision-Bench, a benchmark aligned with human educational stages, covering exams from junior high school to university and beyond. Experimental results show that R1-Onevision achieves state-of-the-art performance, outperforming models such as GPT-4o and Qwen2.5-VL on multiple challenging multimodal reasoning benchmarks.

  • 12 authors
·
Mar 13, 2025 3

VisualPuzzles: Decoupling Multimodal Reasoning Evaluation from Domain Knowledge

Current multimodal benchmarks often conflate reasoning with domain-specific knowledge, making it difficult to isolate and evaluate general reasoning abilities in non-expert settings. To address this, we introduce VisualPuzzles, a benchmark that targets visual reasoning while deliberately minimizing reliance on specialized knowledge. VisualPuzzles consists of diverse questions spanning five categories: algorithmic, analogical, deductive, inductive, and spatial reasoning. One major source of our questions is manually translated logical reasoning questions from the Chinese Civil Service Examination. Experiments show that VisualPuzzles requires significantly less intensive domain-specific knowledge and more complex reasoning compared to benchmarks like MMMU, enabling us to better evaluate genuine multimodal reasoning. Evaluations show that state-of-the-art multimodal large language models consistently lag behind human performance on VisualPuzzles, and that strong performance on knowledge-intensive benchmarks does not necessarily translate to success on reasoning-focused, knowledge-light tasks. Additionally, reasoning enhancements such as scaling up inference compute (with "thinking" modes) yield inconsistent gains across models and task types, and we observe no clear correlation between model size and performance. We also found that models exhibit different reasoning and answering patterns on VisualPuzzles compared to benchmarks with heavier emphasis on knowledge. VisualPuzzles offers a clearer lens through which to evaluate reasoning capabilities beyond factual recall and domain knowledge.

  • 6 authors
·
Apr 14, 2025 2

VGR: Visual Grounded Reasoning

In the field of multimodal chain-of-thought (CoT) reasoning, existing approaches predominantly rely on reasoning on pure language space, which inherently suffers from language bias and is largely confined to math or science domains. This narrow focus limits their ability to handle complex visual reasoning tasks that demand comprehensive understanding of image details. To address these limitations, this paper introduces VGR, a novel reasoning multimodal large language model (MLLM) with enhanced fine-grained visual perception capabilities. Unlike traditional MLLMs that answer the question or reasoning solely on the language space, our VGR first detects relevant regions that may help to solve problems, and then provides precise answers based on replayed image regions. To achieve this, we conduct a large-scale SFT dataset called VGR -SFT that contains reasoning data with mixed vision grounding and language deduction. The inference pipeline of VGR allows the model to choose bounding boxes for visual reference and a replay stage is introduced to integrates the corresponding regions into the reasoning process, enhancing multimodel comprehension. Experiments on the LLaVA-NeXT-7B baseline show that VGR achieves superior performance on multi-modal benchmarks requiring comprehensive image detail understanding. Compared to the baseline, VGR uses only 30\% of the image token count while delivering scores of +4.1 on MMStar, +7.1 on AI2D, and a +12.9 improvement on ChartQA.

  • 11 authors
·
Jun 13, 2025 2

Multimodal Self-Instruct: Synthetic Abstract Image and Visual Reasoning Instruction Using Language Model

Although most current large multimodal models (LMMs) can already understand photos of natural scenes and portraits, their understanding of abstract images, e.g., charts, maps, or layouts, and visual reasoning capabilities remains quite rudimentary. They often struggle with simple daily tasks, such as reading time from a clock, understanding a flowchart, or planning a route using a road map. In light of this, we design a multi-modal self-instruct, utilizing large language models and their code capabilities to synthesize massive abstract images and visual reasoning instructions across daily scenarios. Our strategy effortlessly creates a multimodal benchmark with 11,193 instructions for eight visual scenarios: charts, tables, simulated maps, dashboards, flowcharts, relation graphs, floor plans, and visual puzzles. This benchmark, constructed with simple lines and geometric elements, exposes the shortcomings of most advanced LMMs like Claude-3.5-Sonnet and GPT-4o in abstract image understanding, spatial relations reasoning, and visual element induction. Besides, to verify the quality of our synthetic data, we fine-tune an LMM using 62,476 synthetic chart, table and road map instructions. The results demonstrate improved chart understanding and map navigation performance, and also demonstrate potential benefits for other visual reasoning tasks. Our code is available at: https://github.com/zwq2018/Multi-modal-Self-instruct.

  • 11 authors
·
Jul 9, 2024 3

ERGO: Efficient High-Resolution Visual Understanding for Vision-Language Models

Efficient processing of high-resolution images is crucial for real-world vision-language applications. However, existing Large Vision-Language Models (LVLMs) incur substantial computational overhead due to the large number of vision tokens. With the advent of "thinking with images" models, reasoning now extends beyond text to the visual domain. This capability motivates our two-stage "coarse-to-fine" reasoning pipeline: first, a downsampled image is analyzed to identify task-relevant regions; then, only these regions are cropped at full resolution and processed in a subsequent reasoning stage. This approach reduces computational cost while preserving fine-grained visual details where necessary. A major challenge lies in inferring which regions are truly relevant to a given query. Recent related methods often fail in the first stage after input-image downsampling, due to perception-driven reasoning, where clear visual information is required for effective reasoning. To address this issue, we propose ERGO (Efficient Reasoning & Guided Observation) that performs reasoning-driven perception-leveraging multimodal context to determine where to focus. Our model can account for perceptual uncertainty, expanding the cropped region to cover visually ambiguous areas for answering questions. To this end, we develop simple yet effective reward components in a reinforcement learning framework for coarse-to-fine perception. Across multiple datasets, our approach delivers higher accuracy than the original model and competitive methods, with greater efficiency. For instance, ERGO surpasses Qwen2.5-VL-7B on the V* benchmark by 4.7 points while using only 23% of the vision tokens, achieving a 3x inference speedup. The code and models can be found at: https://github.com/nota-github/ERGO.

  • 8 authors
·
Sep 26, 2025 2

Re-Thinking Inverse Graphics With Large Language Models

Inverse graphics -- the task of inverting an image into physical variables that, when rendered, enable reproduction of the observed scene -- is a fundamental challenge in computer vision and graphics. Disentangling an image into its constituent elements, such as the shape, color, and material properties of the objects of the 3D scene that produced it, requires a comprehensive understanding of the environment. This requirement limits the ability of existing carefully engineered approaches to generalize across domains. Inspired by the zero-shot ability of large language models (LLMs) to generalize to novel contexts, we investigate the possibility of leveraging the broad world knowledge encoded in such models in solving inverse-graphics problems. To this end, we propose the Inverse-Graphics Large Language Model (IG-LLM), an inverse-graphics framework centered around an LLM, that autoregressively decodes a visual embedding into a structured, compositional 3D-scene representation. We incorporate a frozen pre-trained visual encoder and a continuous numeric head to enable end-to-end training. Through our investigation, we demonstrate the potential of LLMs to facilitate inverse graphics through next-token prediction, without the use of image-space supervision. Our analysis opens up new possibilities for precise spatial reasoning about images that exploit the visual knowledge of LLMs. We will release our code and data to ensure the reproducibility of our investigation and to facilitate future research at https://ig-llm.is.tue.mpg.de/

  • 5 authors
·
Apr 23, 2024

RVTBench: A Benchmark for Visual Reasoning Tasks

Visual reasoning, the capability to interpret visual input in response to implicit text query through multi-step reasoning, remains a challenge for deep learning models due to the lack of relevant benchmarks. Previous work in visual reasoning has primarily focused on reasoning segmentation, where models aim to segment objects based on implicit text queries. This paper introduces reasoning visual tasks (RVTs), a unified formulation that extends beyond traditional video reasoning segmentation to a diverse family of visual language reasoning problems, which can therefore accommodate multiple output formats including bounding boxes, natural language descriptions, and question-answer pairs. Correspondingly, we identify the limitations in current benchmark construction methods that rely solely on large language models (LLMs), which inadequately capture complex spatial-temporal relationships and multi-step reasoning chains in video due to their reliance on token representation, resulting in benchmarks with artificially limited reasoning complexity. To address this limitation, we propose a novel automated RVT benchmark construction pipeline that leverages digital twin (DT) representations as structured intermediaries between perception and the generation of implicit text queries. Based on this method, we construct RVTBench, a RVT benchmark containing 3,896 queries of over 1.2 million tokens across four types of RVT (segmentation, grounding, VQA and summary), three reasoning categories (semantic, spatial, and temporal), and four increasing difficulty levels, derived from 200 video sequences. Finally, we propose RVTagent, an agent framework for RVT that allows for zero-shot generalization across various types of RVT without task-specific fine-tuning.

  • 4 authors
·
May 17, 2025

Understand, Think, and Answer: Advancing Visual Reasoning with Large Multimodal Models

Large Multimodal Models (LMMs) have recently demonstrated remarkable visual understanding performance on both vision-language and vision-centric tasks. However, they often fall short in integrating advanced, task-specific capabilities for compositional reasoning, which hinders their progress toward truly competent general vision models. To address this, we present a unified visual reasoning mechanism that enables LMMs to solve complicated compositional problems by leveraging their intrinsic capabilities (e.g. grounding and visual understanding capabilities). Different from the previous shortcut learning mechanism, our approach introduces a human-like understanding-thinking-answering process, allowing the model to complete all steps in a single pass forwarding without the need for multiple inferences or external tools. This design bridges the gap between foundational visual capabilities and general question answering, encouraging LMMs to generate faithful and traceable responses for complex visual reasoning. Meanwhile, we curate 334K visual instruction samples covering both general scenes and text-rich scenes and involving multiple foundational visual capabilities. Our trained model, Griffon-R, has the ability of end-to-end automatic understanding, self-thinking, and reasoning answers. Comprehensive experiments show that Griffon-R not only achieves advancing performance on complex visual reasoning benchmarks including VSR and CLEVR, but also enhances multimodal capabilities across various benchmarks like MMBench and ScienceQA. Data, models, and codes will be release at https://github.com/jefferyZhan/Griffon/tree/master/Griffon-R soon.

  • 7 authors
·
May 27, 2025

ROVER: Benchmarking Reciprocal Cross-Modal Reasoning for Omnimodal Generation

Unified multimodal models (UMMs) have emerged as a powerful paradigm for seamlessly unifying text and image understanding and generation. However, prevailing evaluations treat these abilities in isolation, such that tasks with multimodal inputs and outputs are scored primarily through unimodal reasoning, i.e., textual benchmarks emphasize language-based reasoning, while visual benchmarks emphasize reasoning outcomes manifested in the pixels. We introduce ROVER to address this pressing need to test reciprocal cross-modal reasoning, the use of one modality to guide, verify, or refine outputs in the other, an ability central to the vision of unified multimodal intelligence. ROVER is a human-annotated benchmark that explicitly targets reciprocal cross-modal reasoning, which contains 1312 tasks grounded in 1876 images, spanning two complementary settings. Verbally-augmented reasoning for visual generation evaluates whether models can use verbal prompts and reasoning chains to guide faithful image synthesis. Visually-augmented reasoning for verbal generation evaluates whether models can generate intermediate visualizations that strengthen their own reasoning processes for question answering. Experiments on 17 unified models reveal two key findings: (i) Cross-modal reasoning determines visual generation quality, with interleaved models significantly outperforming non-interleaved ones; notably, combining strong unimodal models fails to achieve comparable reasoning. (ii) Models show dissociation between physical and symbolic reasoning: they succeed at interpreting perceptual concepts literally but fail to construct visual abstractions for symbolic tasks, where faulty reasoning harms performance. These results highlight reciprocal cross-modal reasoning as a critical frontier for enabling true omnimodal generation.

  • 10 authors
·
Nov 2, 2025 1

Improving LLMs' Generalized Reasoning Abilities by Graph Problems

Large Language Models (LLMs) have made remarkable strides in reasoning tasks, yet their performance often falters on novel and complex problems. Domain-specific continued pretraining (CPT) methods, such as those tailored for mathematical reasoning, have shown promise but lack transferability to broader reasoning tasks. In this work, we pioneer the use of Graph Problem Reasoning (GPR) to enhance the general reasoning capabilities of LLMs. GPR tasks, spanning pathfinding, network analysis, numerical computation, and topological reasoning, require sophisticated logical and relational reasoning, making them ideal for teaching diverse reasoning patterns. To achieve this, we introduce GraphPile, the first large-scale corpus specifically designed for CPT using GPR data. Spanning 10.9 billion tokens across 23 graph tasks, the dataset includes chain-of-thought, program-of-thought, trace of execution, and real-world graph data. Using GraphPile, we train GraphMind on popular base models Llama 3 and 3.1, as well as Gemma 2, achieving up to 4.9 percent higher accuracy in mathematical reasoning and up to 21.2 percent improvement in non-mathematical reasoning tasks such as logical and commonsense reasoning. By being the first to harness GPR for enhancing reasoning patterns and introducing the first dataset of its kind, our work bridges the gap between domain-specific pretraining and universal reasoning capabilities, advancing the adaptability and robustness of LLMs.

  • 6 authors
·
Jul 22, 2025 1

Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models

Reasoning lies at the heart of intelligence, shaping the ability to make decisions, draw conclusions, and generalize across domains. In artificial intelligence, as systems increasingly operate in open, uncertain, and multimodal environments, reasoning becomes essential for enabling robust and adaptive behavior. Large Multimodal Reasoning Models (LMRMs) have emerged as a promising paradigm, integrating modalities such as text, images, audio, and video to support complex reasoning capabilities and aiming to achieve comprehensive perception, precise understanding, and deep reasoning. As research advances, multimodal reasoning has rapidly evolved from modular, perception-driven pipelines to unified, language-centric frameworks that offer more coherent cross-modal understanding. While instruction tuning and reinforcement learning have improved model reasoning, significant challenges remain in omni-modal generalization, reasoning depth, and agentic behavior. To address these issues, we present a comprehensive and structured survey of multimodal reasoning research, organized around a four-stage developmental roadmap that reflects the field's shifting design philosophies and emerging capabilities. First, we review early efforts based on task-specific modules, where reasoning was implicitly embedded across stages of representation, alignment, and fusion. Next, we examine recent approaches that unify reasoning into multimodal LLMs, with advances such as Multimodal Chain-of-Thought (MCoT) and multimodal reinforcement learning enabling richer and more structured reasoning chains. Finally, drawing on empirical insights from challenging benchmarks and experimental cases of OpenAI O3 and O4-mini, we discuss the conceptual direction of native large multimodal reasoning models (N-LMRMs), which aim to support scalable, agentic, and adaptive reasoning and planning in complex, real-world environments.

HIT-TMG Lychee Team
·
May 7, 2025 4

Distill Visual Chart Reasoning Ability from LLMs to MLLMs

Solving complex chart Q&A tasks requires advanced visual reasoning abilities in multimodal large language models (MLLMs). Recent studies highlight that these abilities consist of two main parts: recognizing key information from visual inputs and conducting reasoning over it. Thus, a promising approach to enhance MLLMs is to construct relevant training data focusing on the two aspects. However, collecting and annotating complex charts and questions is costly and time-consuming, and ensuring the quality of annotated answers remains a challenge. In this paper, we propose Code-as-Intermediary Translation (CIT), a cost-effective, efficient and easily scalable data synthesis method for distilling visual reasoning abilities from LLMs to MLLMs. The code serves as an intermediary that translates visual chart representations into textual representations, enabling LLMs to understand cross-modal information. Specifically, we employ text-based synthesizing techniques to construct chart-plotting code and produce ReachQA, a dataset containing 3k reasoning-intensive charts and 20k Q&A pairs to enhance both recognition and reasoning abilities. Experiments show that when fine-tuned with our data, models not only perform well on chart-related benchmarks, but also demonstrate improved multimodal reasoning abilities on general mathematical benchmarks like MathVista. The code and dataset are publicly available at https://github.com/hewei2001/ReachQA.

  • 9 authors
·
Oct 24, 2024 5

CameraBench: Benchmarking Visual Reasoning in MLLMs via Photography

Large language models (LLMs) and multimodal large language models (MLLMs) have significantly advanced artificial intelligence. However, visual reasoning, reasoning involving both visual and textual inputs, remains underexplored. Recent advancements, including the reasoning models like OpenAI o1 and Gemini 2.0 Flash Thinking, which incorporate image inputs, have opened this capability. In this ongoing work, we focus specifically on photography-related tasks because a photo is a visual snapshot of the physical world where the underlying physics (i.e., illumination, blur extent, etc.) interplay with the camera parameters. Successfully reasoning from the visual information of a photo to identify these numerical camera settings requires the MLLMs to have a deeper understanding of the underlying physics for precise visual comprehension, representing a challenging and intelligent capability essential for practical applications like photography assistant agents. We aim to evaluate MLLMs on their ability to distinguish visual differences related to numerical camera settings, extending a methodology previously proposed for vision-language models (VLMs). Our preliminary results demonstrate the importance of visual reasoning in photography-related tasks. Moreover, these results show that no single MLLM consistently dominates across all evaluation tasks, demonstrating ongoing challenges and opportunities in developing MLLMs with better visual reasoning.

  • 2 authors
·
Apr 14, 2025

CodeDance: A Dynamic Tool-integrated MLLM for Executable Visual Reasoning

Recent releases such as o3 highlight human-like "thinking with images" reasoning that combines structured tool use with stepwise verification, yet most open-source approaches still rely on text-only chains, rigid visual schemas, or single-step pipelines, limiting flexibility, interpretability, and transferability on complex tasks. We introduce CodeDance, which explores executable code as a general solver for visual reasoning. Unlike fixed-schema calls (e.g., only predicting bounding-box coordinates), CodeDance defines, composes, and executes code to orchestrate multiple tools, compute intermediate results, and render visual artifacts (e.g., boxes, lines, plots) that support transparent, self-checkable reasoning. To guide this process, we introduce a reward for balanced and adaptive tool-call, which balances exploration with efficiency and mitigates tool overuse. Interestingly, beyond the expected capabilities taught by atomic supervision, we empirically observe novel emergent behaviors during RL training: CodeDance demonstrates novel tool invocations, unseen compositions, and cross-task transfer. These behaviors arise without task-specific fine-tuning, suggesting a general and scalable mechanism of executable visual reasoning. Extensive experiments across reasoning benchmarks (e.g., visual search, math, chart QA) show that CodeDance not only consistently outperforms schema-driven and text-only baselines, but also surpasses advanced closed models such as GPT-4o and larger open-source models.

  • 9 authors
·
Dec 19, 2025

Think Visually, Reason Textually: Vision-Language Synergy in ARC

Abstract reasoning from minimal examples remains a core unsolved problem for frontier foundation models such as GPT-5 and Grok 4. These models still fail to infer structured transformation rules from a handful of examples, which is a key hallmark of human intelligence. The Abstraction and Reasoning Corpus for Artificial General Intelligence (ARC-AGI) provides a rigorous testbed for this capability, demanding conceptual rule induction and transfer to novel tasks. Most existing methods treat ARC-AGI as a purely textual reasoning task, overlooking the fact that humans rely heavily on visual abstraction when solving such puzzles. However, our pilot experiments reveal a paradox: naively rendering ARC-AGI grids as images degrades performance due to imprecise rule execution. This leads to our central hypothesis that vision and language possess complementary strengths across distinct reasoning stages: vision supports global pattern abstraction and verification, whereas language specializes in symbolic rule formulation and precise execution. Building on this insight, we introduce two synergistic strategies: (1) Vision-Language Synergy Reasoning (VLSR), which decomposes ARC-AGI into modality-aligned subtasks; and (2) Modality-Switch Self-Correction (MSSC), which leverages vision to verify text-based reasoning for intrinsic error correction. Extensive experiments demonstrate that our approach yields up to a 4.33% improvement over text-only baselines across diverse flagship models and multiple ARC-AGI tasks. Our findings suggest that unifying visual abstraction with linguistic reasoning is a crucial step toward achieving generalizable, human-like intelligence in future foundation models. Source code will be released soon.

internlm Intern Large Models
·
Nov 19, 2025 2

MARVEL: Multidimensional Abstraction and Reasoning through Visual Evaluation and Learning

While multi-modal large language models (MLLMs) have shown significant progress on many popular visual reasoning benchmarks, whether they possess abstract visual reasoning abilities remains an open question. Similar to the Sudoku puzzles, abstract visual reasoning (AVR) problems require finding high-level patterns (e.g., repetition constraints) that control the input shapes (e.g., digits) in a specific task configuration (e.g., matrix). However, existing AVR benchmarks only considered a limited set of patterns (addition, conjunction), input shapes (rectangle, square), and task configurations (3 by 3 matrices). To evaluate MLLMs' reasoning abilities comprehensively, we introduce MARVEL, a multidimensional AVR benchmark with 770 puzzles composed of six core knowledge patterns, geometric and abstract shapes, and five different task configurations. To inspect whether the model accuracy is grounded in perception and reasoning, MARVEL complements the general AVR question with perception questions in a hierarchical evaluation framework. We conduct comprehensive experiments on MARVEL with nine representative MLLMs in zero-shot and few-shot settings. Our experiments reveal that all models show near-random performance on the AVR question, with significant performance gaps (40%) compared to humans across all patterns and task configurations. Further analysis of perception questions reveals that MLLMs struggle to comprehend the visual features (near-random performance) and even count the panels in the puzzle ( <45%), hindering their ability for abstract reasoning. We release our entire code and dataset.

  • 8 authors
·
Apr 21, 2024

DDCoT: Duty-Distinct Chain-of-Thought Prompting for Multimodal Reasoning in Language Models

A long-standing goal of AI systems is to perform complex multimodal reasoning like humans. Recently, large language models (LLMs) have made remarkable strides in such multi-step reasoning on the language modality solely by leveraging the chain of thought (CoT) to mimic human thinking. However, the transfer of these advancements to multimodal contexts introduces heightened challenges, including but not limited to the impractical need for labor-intensive annotation and the limitations in terms of flexibility, generalizability, and explainability. To evoke CoT reasoning in multimodality, this work first conducts an in-depth analysis of these challenges posed by multimodality and presents two key insights: "keeping critical thinking" and "letting everyone do their jobs" in multimodal CoT reasoning. Furthermore, this study proposes a novel DDCoT prompting that maintains a critical attitude through negative-space prompting and incorporates multimodality into reasoning by first dividing the reasoning responsibility of LLMs into reasoning and recognition and then integrating the visual recognition capability of visual models into the joint reasoning process. The rationales generated by DDCoT not only improve the reasoning abilities of both large and small language models in zero-shot prompting and fine-tuning learning, significantly outperforming state-of-the-art methods but also exhibit impressive generalizability and explainability.

  • 5 authors
·
Oct 25, 2023

Zero-Shot Visual Reasoning by Vision-Language Models: Benchmarking and Analysis

Vision-language models (VLMs) have shown impressive zero- and few-shot performance on real-world visual question answering (VQA) benchmarks, alluding to their capabilities as visual reasoning engines. However, the benchmarks being used conflate "pure" visual reasoning with world knowledge, and also have questions that involve a limited number of reasoning steps. Thus, it remains unclear whether a VLM's apparent visual reasoning performance is due to its world knowledge, or due to actual visual reasoning capabilities. To clarify this ambiguity, we systematically benchmark and dissect the zero-shot visual reasoning capabilities of VLMs through synthetic datasets that require minimal world knowledge, and allow for analysis over a broad range of reasoning steps. We focus on two novel aspects of zero-shot visual reasoning: i) evaluating the impact of conveying scene information as either visual embeddings or purely textual scene descriptions to the underlying large language model (LLM) of the VLM, and ii) comparing the effectiveness of chain-of-thought prompting to standard prompting for zero-shot visual reasoning. We find that the underlying LLMs, when provided textual scene descriptions, consistently perform better compared to being provided visual embeddings. In particular, 18% higher accuracy is achieved on the PTR dataset. We also find that CoT prompting performs marginally better than standard prompting only for the comparatively large GPT-3.5-Turbo (175B) model, and does worse for smaller-scale models. This suggests the emergence of CoT abilities for visual reasoning in LLMs at larger scales even when world knowledge is limited. Overall, we find limitations in the abilities of VLMs and LLMs for more complex visual reasoning, and highlight the important role that LLMs can play in visual reasoning.

  • 3 authors
·
Aug 27, 2024

ChartAgent: A Multimodal Agent for Visually Grounded Reasoning in Complex Chart Question Answering

Recent multimodal LLMs have shown promise in chart-based visual question answering, but their performance declines sharply on unannotated charts, those requiring precise visual interpretation rather than relying on textual shortcuts. To address this, we introduce ChartAgent, a novel agentic framework that explicitly performs visual reasoning directly within the chart's spatial domain. Unlike textual chain-of-thought reasoning, ChartAgent iteratively decomposes queries into visual subtasks and actively manipulates and interacts with chart images through specialized actions such as drawing annotations, cropping regions (e.g., segmenting pie slices, isolating bars), and localizing axes, using a library of chart-specific vision tools to fulfill each subtask. This iterative reasoning process closely mirrors human cognitive strategies for chart comprehension. ChartAgent achieves state-of-the-art accuracy on the ChartBench and ChartX benchmarks, surpassing prior methods by up to 16.07% absolute gain overall and 17.31% on unannotated, numerically intensive queries. Furthermore, our analyses show that ChartAgent is (a) effective across diverse chart types, (b) achieve the highest scores across varying visual and reasoning complexity levels, and (c) serves as a plug-and-play framework that boosts performance across diverse underlying LLMs. Our work is among the first to demonstrate visually grounded reasoning for chart understanding using tool-augmented multimodal agents.

  • 5 authors
·
Oct 6, 2025 3

Enhancing Reasoning Capabilities of Large Language Models: A Graph-Based Verification Approach

Large Language Models (LLMs) have showcased impressive reasoning capabilities, particularly when guided by specifically designed prompts in complex reasoning tasks such as math word problems. These models typically solve tasks using a chain-of-thought approach, which not only bolsters their reasoning abilities but also provides valuable insights into their problem-solving process. However, there is still significant room for enhancing the reasoning abilities of LLMs. Some studies suggest that the integration of an LLM output verifier can boost reasoning accuracy without necessitating additional model training. In this paper, we follow these studies and introduce a novel graph-based method to further augment the reasoning capabilities of LLMs. We posit that multiple solutions to a reasoning task, generated by an LLM, can be represented as a reasoning graph due to the logical connections between intermediate steps from different reasoning paths. Therefore, we propose the Reasoning Graph Verifier (RGV) to analyze and verify the solutions generated by LLMs. By evaluating these graphs, models can yield more accurate and reliable results.Our experimental results show that our graph-based verification method not only significantly enhances the reasoning abilities of LLMs but also outperforms existing verifier methods in terms of improving these models' reasoning performance.

  • 1 authors
·
Aug 17, 2023

MME-CC: A Challenging Multi-Modal Evaluation Benchmark of Cognitive Capacity

As reasoning models scale rapidly, the essential role of multimodality in human cognition has come into sharp relief, driving a growing need to probe vision-centric cognitive behaviors. Yet, existing multimodal benchmarks either overemphasize textual reasoning or fall short of systematically capturing vision-centric cognitive behaviors, leaving the cognitive capacity of MLLMs insufficiently assessed. To address this limitation, we introduce MME-CC (Multi-Modal Evaluation benchmark of Cognitive Capacity), a vision-grounded benchmark that organizes 11 representative reasoning tasks into three fundamental categories of visual information: spatial, geometric, and knowledge-based reasoning, and provides fine-grained analyses of MLLMs' cognitive capacity across these dimensions. Based on MME-CC, we conduct extensive experiments over 16 representative MLLMs. Our study reveals that closed-source models currently lead overall (e.g., 42.66 for Gemini-2.5-Pro vs. 30.45 for GLM-4.5V), while spatial and geometric reasoning remain broadly weak (less than or equal to 30%). We further identify common error patterns, including orientation mistakes, fragile cross-view identity persistence, and poor adherence to counterfactual instructions, and observe that Chain-of-Thought typically follows a three-stage process (extract -> reason -> verify) with heavy reliance on visual extraction. We hope this work catalyzes a shift toward treating the cognitive capacity of MLLMs as central to both evaluation and model design.

ByteDance-Seed ByteDance Seed
·
Nov 4, 2025 2

GIR-Bench: Versatile Benchmark for Generating Images with Reasoning

Unified multimodal models integrate the reasoning capacity of large language models with both image understanding and generation, showing great promise for advanced multimodal intelligence. However, the community still lacks a rigorous reasoning-centric benchmark to systematically evaluate the alignment between understanding and generation, and their generalization potential in complex visual tasks. To this end, we introduce GIR-Bench, a comprehensive benchmark that evaluates unified models across three complementary perspectives. Firstly, we investigate understanding-generation consistency (GIR-Bench-UGC), asking whether models can consistently leverage the same knowledge in both understanding and generation tasks. Secondly, we investigate whether models can perform reasoning-centric text-to-image generation that requires applying logical constraints and implicit knowledge to generate faithful visual content (GIR-Bench-T2I). Thirdly, we evaluate whether models can handle multi-step reasoning in editing (GIR-Bench-Edit). For each subset, we carefully design different task-specific evaluation pipelines tailored for each task. This enables fine-grained and interpretable evaluation while mitigating biases from the prevalent MLLM-as-a-Judge paradigm. Extensive ablations over various unified models and generation-only systems have shown that: Although unified models are more capable of reasoning-driven visual tasks, they still exhibit a persistent gap between understanding and generation. The data and code for GIR-Bench are available at https://hkust-longgroup.github.io/GIR-Bench{https://hkust-longgroup.github.io/GIR-Bench}.

HKUST
·
Oct 13, 2025 3

Reasoning in Space via Grounding in the World

In this paper, we claim that 3D visual grounding is the cornerstone of spatial reasoning and introduce the Grounded-Spatial Reasoner (GS-Reasoner) to explore the effective spatial representations that bridge the gap between them. Existing 3D LLMs suffer from the absence of a unified 3D representation capable of jointly capturing semantic and geometric information. This deficiency is manifested either in poor performance on grounding or in an excessive reliance on external modules, ultimately hindering the seamless integration of grounding and spatial reasoning. To address this, we propose a simple yet effective dual-path pooling mechanism that tightly aligns geometric features with both semantic and positional cues, constructing a unified image patch-based 3D representation that encapsulates all essential information without increasing the number of input tokens. Leveraging this holistic representation, GS-Reasoner is the first 3D LLM that achieves autoregressive grounding entirely without external modules while delivering performance comparable to state-of-the-art models, establishing a unified and self-contained framework for 3D spatial reasoning. To further bridge grounding and spatial reasoning, we introduce the Grounded Chain-of-Thought (GCoT) dataset. This dataset is meticulously curated to include both 3D bounding box annotations for objects referenced in reasoning questions and step-by-step reasoning paths that integrate grounding as a core component of the problem-solving process. Extensive experiments demonstrate that GS-Reasoner achieves impressive results on 3D visual grounding, which in turn significantly enhances its spatial reasoning capabilities, leading to state-of-the-art performance.

  • 6 authors
·
Oct 15, 2025 2