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Dec 31

SLANT: Spurious Logo ANalysis Toolkit

Online content is filled with logos, from ads and social media posts to website branding and product placements. Consequently, these logos are prevalent in the extensive web-scraped datasets used to pretrain Vision-Language Models, which are used for a wide array of tasks (content moderation, object classification). While these models have been shown to learn harmful correlations in various tasks, whether these correlations include logos remains understudied. Understanding this is especially important due to logos often being used by public-facing entities like brands and government agencies. To that end, we develop SLANT: A Spurious Logo ANalysis Toolkit. Our key finding is that some logos indeed lead to spurious incorrect predictions, for example, adding the Adidas logo to a photo of a person causes a model classify the person as greedy. SLANT contains a semi-automatic mechanism for mining such "spurious" logos. The mechanism consists of a comprehensive logo bank, CC12M-LogoBank, and an algorithm that searches the bank for logos that VLMs spuriously correlate with a user-provided downstream recognition target. We uncover various seemingly harmless logos that VL models correlate 1) with negative human adjectives 2) with the concept of `harmlessness'; causing models to misclassify harmful online content as harmless, and 3) with user-provided object concepts; causing lower recognition accuracy on ImageNet zero-shot classification. Furthermore, SLANT's logos can be seen as effective attacks against foundational models; an attacker could place a spurious logo on harmful content, causing the model to misclassify it as harmless. This threat is alarming considering the simplicity of logo attacks, increasing the attack surface of VL models. As a defense, we include in our Toolkit two effective mitigation strategies that seamlessly integrate with zero-shot inference of foundation models.

  • 4 authors
·
Jun 3, 2024

Do CLIPs Always Generalize Better than ImageNet Models?

Large vision language models, such as CLIPs, have revolutionized modern machine learning. CLIPs have demonstrated great generalizability under distribution shifts, supported by an increasing body of literature. However, the evaluation datasets for CLIPs are variations primarily designed for ImageNet benchmarks, which may not fully reflect the extent to which CLIPs, e.g., pre-trained on LAION, robust to spurious correlations. To bridge the gap, we collect a real-world dataset called CounterAnimal that contains realistic spurious features found in animal photos. CounterAnimal consists of a) the common group: comprising animals on common backgrounds, and b) the counter group: including animals on unusual backgrounds. The performance drops from the common to counter groups quantify the reliance of models on spurious features (i.e., backgrounds) to predict the animals. We find that CLIPs trained on either LAION or the OpenAI data exhibit notable performance drops on the counter group. Surprisingly, we observe that single-modal models trained on ImageNet are more robust than CLIPs. We provide both theoretical and empirical explanations for why CLIPs still learn spurious features. Our findings suggest that distribution shifts remain an open problem for CLIPs, and one needs to be cautious about test setups when evaluating foundation models pre-trained on a significantly different scale and distribution.

  • 6 authors
·
Mar 18, 2024

A Whac-A-Mole Dilemma: Shortcuts Come in Multiples Where Mitigating One Amplifies Others

Machine learning models have been found to learn shortcuts -- unintended decision rules that are unable to generalize -- undermining models' reliability. Previous works address this problem under the tenuous assumption that only a single shortcut exists in the training data. Real-world images are rife with multiple visual cues from background to texture. Key to advancing the reliability of vision systems is understanding whether existing methods can overcome multiple shortcuts or struggle in a Whac-A-Mole game, i.e., where mitigating one shortcut amplifies reliance on others. To address this shortcoming, we propose two benchmarks: 1) UrbanCars, a dataset with precisely controlled spurious cues, and 2) ImageNet-W, an evaluation set based on ImageNet for watermark, a shortcut we discovered affects nearly every modern vision model. Along with texture and background, ImageNet-W allows us to study multiple shortcuts emerging from training on natural images. We find computer vision models, including large foundation models -- regardless of training set, architecture, and supervision -- struggle when multiple shortcuts are present. Even methods explicitly designed to combat shortcuts struggle in a Whac-A-Mole dilemma. To tackle this challenge, we propose Last Layer Ensemble, a simple-yet-effective method to mitigate multiple shortcuts without Whac-A-Mole behavior. Our results surface multi-shortcut mitigation as an overlooked challenge critical to advancing the reliability of vision systems. The datasets and code are released: https://github.com/facebookresearch/Whac-A-Mole.

  • 8 authors
·
Dec 9, 2022