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Oct 23

MolmoAct2: Action Reasoning Models for Real-world Deployment

Vision-Language-Action (VLA) models aim to provide a single generalist controller for robots, but today's systems fall short on the criteria that matter for real-world deployment. Frontier models are closed, open-weight alternatives are tied to expensive hardware, reasoning-augmented policies pay prohibitive latency for their grounding, and fine-tuned success rates remain below the threshold for dependable use. We present MolmoAct2, a fully open action reasoning model built for practical deployment, advancing its predecessor along five axes. We introduce MolmoER, a VLM backbone specialized for spatial and embodied reasoning, trained on a 3.3M-sample corpus with a specialize-then-rehearse recipe. We release three new datasets spanning low-to-medium cost platforms, including MolmoAct2-BimanualYAM, 720 hours of teleoperated bimanual trajectories that constitute the largest open bimanual dataset to date, together with quality-filtered Franka (DROID) and SO100/101 subsets. We provide OpenFAST, an open-weight, open-data action tokenizer trained on millions of trajectories across five embodiments. We redesign the architecture to graft a flow-matching continuous-action expert onto a discrete-token VLM via per-layer KV-cache conditioning. Finally, we propose MolmoThink, an adaptive-depth reasoning variant that re-predicts depth tokens only for scene regions that change between timesteps, retaining geometric grounding at a fraction of prior latency. In the most extensive empirical study of any open VLA to date, spanning 7 simulation and real-world benchmarks, MolmoAct2 outperforms strong baselines including Pi-05, while MolmoER surpasses GPT-5 and Gemini Robotics ER-1.5 across 13 embodied-reasoning benchmarks. We release model weights, training code, and complete training data. Project page: https://allenai.org/blog/molmoact2

allenai Ai2
·
May 3 6

Kamera: Unified Position-Invariant Multimodal KV Cache for Training-Free Reuse

Multimodal agents repeatedly re-examine the same video frames, UI screenshots, and rendered artifacts as their context window slides and reasoning iterates, yet every look-back re-encodes from scratch, because prefix caches serve reuse only at a fixed leading position. We show this recompute is avoidable, and identify exactly what naive KV reuse loses: the cross-chunk conditioning a chunk absorbs from its neighbours. This loss is asymmetric. The direct readout of a cached chunk is recovered exactly and for free by the standard state-merge. What remains is a diffuse, low-rank residue concentrated in deep layers, invisible to single-hop retrieval but precisely what multi-hop reasoning binds on. Blind reuse therefore leaves single-hop recall intact while halving multi-hop accuracy; this is the failure mode prior position-independent caches, designed for single-context or single-image reuse, do not address. We repair it with a small, training-free low-rank conditioning patch stored alongside each position-free chunk. Reuse reduces to one operator across MLA, GQA, and MHA: exact RoPE re-rotation to any target position, plus the patch that restores cross-chunk binding. This makes three window operations cheap: reorder (one patch serves every ordering of a cached set), sliding-window survival (surviving chunks relocate via rotation only, zero re-encode), and recall (an evicted chunk is rehydrated by its patch, never re-encoded). A rank-m patch recovers full task accuracy on cross-chunk-binding benchmarks, MM-NIAH across two attention families and two-page doc-QA, at a fraction of the KV footprint, and reconstructs re-prefill KV to within bf16 rounding in a production SGLang kernel across six backbones. The conditioning signal is strongest in redundant vision and video streams, making our solution most impactful where multimodal agents spend their recompute budget.

  • 4 authors
·
Jun 21

DiffSynth-Music: Audio-Conditioned KV-Cache Adapters for Controllable Music Generation

Text and lyrics specify broad musical characteristics and sung content but offer limited control over musical timing, melody, and reference-based style. We introduce DiffSynth-Music (https://modelscope.cn/models/DiffSynth-Studio/DiffSynth-Music), a framework that adds composable audio conditioning to a music synthesis backbone through layer-wise key-value injection. The three template models, Control, Prosody, and Reference, are initialized from the backbone diffusion transformer and trained with conditional flow matching. They support five control types: beats, vocals, accompaniment, prosody, and reference audio. A shared variational autoencoder maps conditioning waveforms into a common latent space, enabling their attention memories to be combined. With the template timestep fixed at the clean-data endpoint and other inputs held constant, each control cache is computed once and reused throughout sampling. Training pairs are derived from music recordings using beat extraction, source separation, vocal resynthesis, and reference-excerpt selection. Single-control evaluations on Mandarin and English songs demonstrate improved adherence across all five control types and better lyric fidelity under vocal conditioning relative to the backbone. Automatic music-quality and instruction-following scores remain broadly comparable to those of the evaluated base models, with metric-specific trade-offs. We release the three template models to support research and creative applications in controllable music generation.

  • 4 authors
·
Sep 10

In-Flight KV Cache with Clean Anchors for Faster Autoregressive Video Diffusion

Few-step autoregressive video diffusion generates a long video by splitting the video into temporal chunks and generating chunk-by-chunk, each through a short sequence of denoising stages. To memorize chunks that are already generated, previous methods reconstruct a clean or less-noisy key--value (KV) cache by additional forwards to build the cache without advancing an output latent. However, every denoising forward itself already computes the in-flight KV of the current chunk. We introduce FlashForward, which directly reuses this cache to avoid the heavy cache-update-only model forwards. After the current chunk completes one denoising stage, its stage-specific cache is already available for the next chunk. Assigning one GPU to each stage therefore lets different chunks occupy different stages concurrently. This early availability has a quality cost: the resulting stage-matched history is noisy, causing appearance and motion drift among chunks. To complement it, FlashForward produces sparse auxiliary clean anchor latents before the corresponding region is generated so the generation trajectories can be stabilized by this two-sided conditioning. The two memories operate at different temporal scales: sparse clean anchor KV supplies coarse, long-range two-sided structural guidance, while dense stage-matched history preserves fine, recent evolution. With up to four GPUs, FlashForward runs 1.16--1.69times faster than HiAR and 1.42--2.92times faster than Self-Forcing for 16 FPS videos of 20 seconds or longer across 1.3B and 14B backbone scales at 480p and 720p. On VBench, for the 1.3B model at 480p, it achieves higher scores and remains stable at longer durations, demonstrating that FlashForward generates high-quality and temporally consistent videos across durations of 20s, 35s and 65s at a much faster generation speed.

meta Meta
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Sep 25 2

Faster-WAM: Efficient Inference-Time Future Conditioning for Robust World Action Models

World Action Models (WAMs) improve robot manipulation by learning how the environment evolves beyond the current observation. However, existing approaches face a fundamental dilemma: Joint-WAMs preserve future-aware representations during inference but incur prohibitive computation costs, while efficient alternatives remove future modeling at inference time and may lose the robustness benefits of temporal reasoning. In this work, we revisit the role of future representations in WAMs and show that inference-time future conditioning is critical for generalization under distribution shifts. This observation motivates Faster-WAM, an efficient future-conditioning WAM that preserves future representations while avoiding expensive video-action interaction. Faster-WAM introduces a sparse future-conditioning framework that computes future representations once and selectively reuses them throughout action denoising. Specifically, we propose SparseMoT to replace ubiquitous layer-wise fusion with selective video-action interaction at a compact subset of network stages, and Interval KV-Fusion to aggregate multi-depth future representations without increasing attention complexity. Experiments demonstrate that Faster-WAM achieves a substantially better performance-efficiency trade-off than existing WAMs. On the out-of-distribution LIBERO-Plus benchmark, Faster-WAM improves success rate from 49.14% to 73.57% compared with Fast-WAM, while running 2.21times faster than Joint-WAM. It further achieves state-of-the-art performance on LIBERO and RoboTwin 2.0, while demonstrating strong robustness in real-world manipulation.

  • 8 authors
·
Aug 4

MVAR: Visual Autoregressive Modeling with Scale and Spatial Markovian Conditioning

Essential to visual generation is efficient modeling of visual data priors. Conventional next-token prediction methods define the process as learning the conditional probability distribution of successive tokens. Recently, next-scale prediction methods redefine the process to learn the distribution over multi-scale representations, significantly reducing generation latency. However, these methods condition each scale on all previous scales and require each token to consider all preceding tokens, exhibiting scale and spatial redundancy. To better model the distribution by mitigating redundancy, we propose Markovian Visual AutoRegressive modeling (MVAR), a novel autoregressive framework that introduces scale and spatial Markov assumptions to reduce the complexity of conditional probability modeling. Specifically, we introduce a scale-Markov trajectory that only takes as input the features of adjacent preceding scale for next-scale prediction, enabling the adoption of a parallel training strategy that significantly reduces GPU memory consumption. Furthermore, we propose spatial-Markov attention, which restricts the attention of each token to a localized neighborhood of size k at corresponding positions on adjacent scales, rather than attending to every token across these scales, for the pursuit of reduced modeling complexity. Building on these improvements, we reduce the computational complexity of attention calculation from O(N^2) to O(Nk), enabling training with just eight NVIDIA RTX 4090 GPUs and eliminating the need for KV cache during inference. Extensive experiments on ImageNet demonstrate that MVAR achieves comparable or superior performance with both small model trained from scratch and large fine-tuned models, while reducing the average GPU memory footprint by 3.0x.

  • 5 authors
·
May 19, 2025

Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Rendering

Recent conditional video generation models have shown promising potentials to transform 3D engine renderings, such as depth maps and untextured geometry, into photorealistic videos for gaming and immersive content creation. These applications require long-horizon auto-regressive generation that continuously synthesizes new frames while preserving a persistent 3D world. Auto-regressive generators synthesize video chunk by chunk with a bounded KV cache, so when the camera revisits a location after its context has been evicted, the model often regenerates inconsistent appearance, even though the conditioning renderings (e.g., depth) remain perfectly aligned with the underlying geometry.We address this revisit inconsistency without any post-training by exploiting correspondences the 3D engine already provides: temporal correspondence retrieves pose-matched historical latent chunks into the KV cache as loop-closure memory, while spatial correspondence from camera pose and depth reprojection biases token-level attention toward geometrically corresponding regions of the retrieved chunks. We demonstrate our method on loop-closure trajectories mined from TartanAir and TartanGround dataset to mirror complicate real-world application scenarios, where it outperforms existing training-free baselines on revisit consistency without losing overall video quality. Project Page: https://wenchao-m.github.io/ClosetheLoop.github.io/

  • 4 authors
·
Jul 22

TetherCache: Stabilizing Autoregressive Long-Form Video Generation with Gated Recall and Trusted Alignment

Autoregressive video diffusion models provide a natural formulation for streaming and variable-length video generation by conditioning newly generated frames on previously generated content. However, extending these models to minute-level generation remains challenging: the limited KV-cache budget prevents the model from retaining the full history, while repeatedly conditioning on self-generated frames induces a context distribution shift that accumulates over time, leading to visual artifacts, quality degradation, and temporal drift. In this paper, we propose TetherCache, a training-free and plug-and-play cache management strategy for drift-resistant long video generation. TetherCache organizes the cache into sink, memory, and recent regions, and introduces two complementary mechanisms. First, GRAB (Gated Recall with Attention-Diversity Balancing) selects long-range memory frames using a gated score that combines attention-based relevance with temporal diversity, preserving informative yet diverse historical context under a fixed cache budget. Second, TAME (Trusted Alignment via Memory Editing) lightly edits newly recalled memory tokens by aligning their statistics to a trusted context distribution, reducing the pollution caused by drifted historical features. Built on Self-Forcing, TetherCache consistently improves long-video generation quality on VBench-Long across 30s, 60s, and 240s settings. In particular, for 240s generation, it substantially improves overall and semantic scores while reducing quality drift from 7.84 to 1.33, demonstrating its effectiveness for stable long-horizon autoregressive video diffusion.

  • 8 authors
·
Jun 10

ReCaVSR: One-Step Streaming Diffusion Video Super-Resolution with Recycled Latents and Learned Cache Routing

Real-time diffusion-based video super-resolution (VSR) is in high demand for online streaming, yet stringent latency requirements often compromise generative fidelity. We propose ReCaVSR, a Wan2.2-based, one-step framework for streaming VSR that builds on two observations: recycled SR latents retain local temporal context, reducing the need for full historical Key-Value (KV) caches; and individual transformer layers benefit from distinct temporal scopes. ReCaVSR combines three complementary designs: (i) layer-wise cache routing with recycled SR latents: each DiT layer learns its KV-cache temporal scope under a cache budget and exports a static inference schedule, while recycled SR latents propagate local context by conditioning each new block on the model's own preceding predictions. (ii) Multi-Scope Query (MSQ) Discriminator: a compositional discriminator combining global, spatial-window, and temporal-tube feedback for holistic realism, local texture generation, and temporal stability. (iii) LR-conditioned adaptation of FlashDecoder: a VAE decoder that incorporates LR observations for efficient latent decoding. ReCaVSR enables streaming VSR without iterative sampling or full historical KV-cache materialization. Experiments on synthetic and real-world VSR benchmarks show better perceptual quality, temporal consistency, and streaming efficiency than representative VSR baselines. At 1080{times}1920 output resolution on a single NVIDIA A100-80GB, ReCaVSR achieves 21.20 FPS with 15.16 GB peak allocated GPU memory, running 2.72times faster while using 38.0\% less peak allocated memory than FlashVSR Tiny. The code is available at https://github.com/kopperx/ReCaVSR.

  • 6 authors
·
Sep 28

Astrolabe: Steering Forward-Process Reinforcement Learning for Distilled Autoregressive Video Models

Distilled autoregressive (AR) video models enable efficient streaming generation but frequently misalign with human visual preferences. Existing reinforcement learning (RL) frameworks are not naturally suited to these architectures, typically requiring either expensive re-distillation or solver-coupled reverse-process optimization that introduces considerable memory and computational overhead. We present Astrolabe, an efficient online RL framework tailored for distilled AR models. To overcome existing bottlenecks, we introduce a forward-process RL formulation based on negative-aware fine-tuning. By contrasting positive and negative samples directly at inference endpoints, this approach establishes an implicit policy improvement direction without requiring reverse-process unrolling. To scale this alignment to long videos, we propose a streaming training scheme that generates sequences progressively via a rolling KV-cache, applying RL updates exclusively to local clip windows while conditioning on prior context to ensure long-range coherence. Finally, to mitigate reward hacking, we integrate a multi-reward objective stabilized by uncertainty-aware selective regularization and dynamic reference updates. Extensive experiments demonstrate that our method consistently enhances generation quality across multiple distilled AR video models, serving as a robust and scalable alignment solution.

  • 9 authors
·
Mar 17 7

Anchor Forcing: Anchor Memory and Tri-Region RoPE for Interactive Streaming Video Diffusion

Interactive long video generation requires prompt switching to introduce new subjects or events, while maintaining perceptual fidelity and coherent motion over extended horizons. Recent distilled streaming video diffusion models reuse a rolling KV cache for long-range generation, enabling prompt-switch interaction through re-cache at each switch. However, existing streaming methods still exhibit progressive quality degradation and weakened motion dynamics. We identify two failure modes specific to interactive streaming generation: (i) at each prompt switch, current cache maintenance cannot simultaneously retain KV-based semantic context and recent latent cues, resulting in weak boundary conditioning and reduced perceptual quality; and (ii) during distillation, unbounded time indexing induces a positional distribution shift from the pretrained backbone's bounded RoPE regime, weakening pretrained motion priors and long-horizon motion retention. To address these issues, we propose Anchor Forcing, a cache-centric framework with two designs. First, an anchor-guided re-cache mechanism stores KV states in anchor caches and warm-starts re-cache from these anchors at each prompt switch, reducing post-switch evidence loss and stabilizing perceptual quality. Second, a tri-region RoPE with region-specific reference origins, together with RoPE re-alignment distillation, reconciles unbounded streaming indices with the pretrained RoPE regime to better retain motion priors. Experiments on long videos show that our method improves perceptual quality and motion metrics over prior streaming baselines in interactive settings. Project page: https://github.com/vivoCameraResearch/Anchor-Forcing

  • 9 authors
·
Mar 12

Knot Forcing: Taming Autoregressive Video Diffusion Models for Real-time Infinite Interactive Portrait Animation

Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low latency, and responsive control from dynamic inputs like reference images and driving signals. While diffusion-based models achieve strong quality, their non-causal nature hinders streaming deployment. Causal autoregressive video generation approaches enable efficient frame-by-frame generation but suffer from error accumulation, motion discontinuities at chunk boundaries, and degraded long-term consistency. In this work, we present a novel streaming framework named Knot Forcing for real-time portrait animation that addresses these challenges through three key designs: (1) a chunk-wise generation strategy with global identity preservation via cached KV states of the reference image and local temporal modeling using sliding window attention; (2) a temporal knot module that overlaps adjacent chunks and propagates spatio-temporal cues via image-to-video conditioning to smooth inter-chunk motion transitions; and (3) A "running ahead" mechanism that dynamically updates the reference frame's temporal coordinate during inference, keeping its semantic context ahead of the current rollout frame to support long-term coherence. Knot Forcing enables high-fidelity, temporally consistent, and interactive portrait animation over infinite sequences, achieving real-time performance with strong visual stability on consumer-grade GPUs.

AlibabaTongyiLab TongyiLab
·
Dec 25, 2025 3

Wan-Streamer v0.2: Higher Resolution, Same Latency

We present Wan-Streamer v0.2, a latency-preserving upgrade of the native-streaming, end-to-end audio-visual interaction model. v0.2 keeps the v0.1 modeling formulation, but raises the interactive output stream from 192x336 to 640x368 while preserving approximately 200 ms model-side signal-to-signal latency at 25 FPS. The higher-resolution stream supports scene-grounded mid-shot agents whose posture, gaze, hands, nearby objects, and local scene layout remain legible during real-time conversation. To support the larger visual stream without adding user-visible delay, v0.2 keeps the thinker as a single-GPU low-latency path for streaming perception, the short language/state Transformer pass that builds the generation cache, and final decoding. The performer becomes a multi-GPU Ulysses-style context-parallel group for the expensive next-unit latent generation. Each performer rank writes incoming K/V into a pre-sharded local cache. The long high-resolution latent video sequence is split across ranks for denoising and gathered through Ulysses communication, while the much shorter audio latent sequence is generated without sequence sharding. In this split, the thinker's language/state computation reaches the performer only as K/V conditioning, so no separate language sequence has to be communicated inside the performer group. This concentrates additional hardware on visual generation while preserving the compact thinker-performer boundary, keeping total remote interaction latency at approximately 550 ms when a 350 ms bidirectional network budget is included.

Wan-AI Wan-AI
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Jul 4 3

Self-Pruned Key-Value Attention: Learning When to Write by Predicting Future Utility

Under modern test-time compute and agentic paradigms, language models process ever-longer sequences. Efficient text generation with transformer architectures is increasingly constrained by the Key-Value cache memory footprint and bandwidth. To address this limitation, we introduce Self-Pruned Key-Value Attention (SP-KV), a mechanism designed to predict future KV utility in order to reduce the size of the long-term KV cache. This strategy operates at a fine granularity: a lightweight utility predictor scores each key-value pair, and while recent KVs are always available via a local window, older pairs are written in the cache and used in global attention only if their predicted utility surpasses a given threshold. The LLM and the utility predictor are trained jointly end-to-end exclusively through next-token prediction loss, and are adapted from pretrained LLM checkpoints. Rather than enforcing a fixed compression ratio, SP-KV performs dynamic sparsification: the mechanism adapts to the input and typically reduces the KV cache size by a factor of 3 to 10times, longer sequences often being more compressible. This leads to vast improvements in memory usage and decoding speed, with little to no degradation of validation loss nor performance on a broad set of downstream tasks. Beyond serving as an effective KV-cache reduction mechanism, our method reveals structured layer- and head-specific sparsity patterns that we can use to guide the design of hybrid local-global attention architectures.

  • 8 authors
·
May 12

Sequential KV Cache Compression via Probabilistic Language Tries: Beyond the Per-Vector Shannon Limit

Recent work on KV cache quantization, culminating in TurboQuant, has approached the Shannon entropy limit for per-vector compression of transformer key-value caches. We observe that this limit applies to a strictly weaker problem than the one that actually matters: compressing the KV cache as a sequence. The tokens stored in a KV cache are not arbitrary floating-point data -- they are samples from the exact formal language the model was trained on, and the model is by construction a near-optimal predictor of that language. We introduce sequential KV compression, a two-layer architecture that exploits this structure. The first layer, probabilistic prefix deduplication, identifies semantically equivalent shared prefixes across sessions using the trie metric d_T(s, s') = -log_2 P_M(s ^ s') from Probabilistic Language Tries (PLTs). The second layer, predictive delta coding, stores only the residual of each new KV vector from the model's own prediction of it, achieving a per-token entropy bound of H(KV_{i+1} | KV_{<=i}) <= H(token_{i+1} | token_{<=i}). We prove that at typical language model perplexity -- approximately 10-20 for fluent English text -- this bound is 3.3-4.3 bits on average per token position, compared to TurboQuant's 3 bits per vector component (with typical attention heads having 64-128 components). The theoretical compression ratio over TurboQuant is approximately 914,000x at the Shannon limit. Even at 1000x above the entropy floor -- a deliberately pessimistic worst-case overhead, two orders of magnitude above the 2-5x typical of practical source coders -- the ratio remains approximately 914x over TurboQuant, with compression improving rather than degrading as context length grows. The two layers are orthogonal and compose with existing per-vector quantization methods including TurboQuant.

  • 1 authors
·
Apr 9

PrefixKV: Adaptive Prefix KV Cache is What Vision Instruction-Following Models Need for Efficient Generation

Recently, large vision-language models (LVLMs) have rapidly gained popularity for their strong generation and reasoning capabilities given diverse multimodal inputs. However, these models incur significant computational and memory overhead during inference, which greatly hinders the efficient deployment in practical scenarios. The extensive key-value (KV) cache, necessitated by the lengthy input and output sequences, notably contributes to the high inference cost. Based on this, recent works have investigated ways to reduce the KV cache size for higher efficiency. Although effective, they generally overlook the distinct importance distributions of KV vectors across layers and maintain the same cache size for each layer during the next token prediction. This results in the significant contextual information loss for certain layers, leading to notable performance decline. To address this, we present PrefixKV. It reframes the challenge of determining KV cache sizes for all layers into the task of searching for the optimal global prefix configuration. With an adaptive layer-wise KV retention recipe based on binary search, the maximum contextual information can thus be preserved in each layer, facilitating the generation. Extensive experiments demonstrate that our method achieves the state-of-the-art performance compared with others. It exhibits superior inference efficiency and generation quality trade-offs, showing promising potential for practical applications. Code is available at https://github.com/THU-MIG/PrefixKV.

  • 8 authors
·
Dec 4, 2024

CSKV: Training-Efficient Channel Shrinking for KV Cache in Long-Context Scenarios

Large Language Models (LLMs) have been widely adopted to process long-context tasks. However, the large memory overhead of the key-value (KV) cache poses significant challenges in long-context scenarios. Existing training-free KV cache compression methods typically focus on quantization and token pruning, which have compression limits, and excessive sparsity can lead to severe performance degradation. Other methods design new architectures with less KV overhead but require significant training overhead. To address the above two drawbacks, we further explore the redundancy in the channel dimension and apply an architecture-level design with minor training costs. Therefore, we introduce CSKV, a training-efficient Channel Shrinking technique for KV cache compression: (1) We first analyze the singular value distribution of the KV cache, revealing significant redundancy and compression potential along the channel dimension. Based on this observation, we propose using low-rank decomposition for key and value layers and storing the low-dimension features. (2) To preserve model performance, we introduce a bi-branch KV cache, including a window-based full-precision KV cache and a low-precision compressed KV cache. (3) To reduce the training costs, we minimize the layer-wise reconstruction loss for the compressed KV cache instead of retraining the entire LLMs. Extensive experiments show that CSKV can reduce the memory overhead of the KV cache by 80% while maintaining the model's long-context capability. Moreover, we show that our method can be seamlessly combined with quantization to further reduce the memory overhead, achieving a compression ratio of up to 95%.

  • 7 authors
·
Sep 16, 2024

The Condition Number as a Scale-Invariant Proxy for Information Encoding in Neural Units

This paper explores the relationship between the condition number of a neural network's weight tensor and the extent of information encoded by the associated processing unit, viewed through the lens of information theory. It argues that a high condition number, though not sufficient for effective knowledge encoding, may indicate that the unit has learned to selectively amplify and compress information. This intuition is formalized for linear units with Gaussian inputs, linking the condition number and the transformation's log-volume scaling factor to the characteristics of the output entropy and the geometric properties of the learned transformation. The analysis demonstrates that for a fixed weight norm, a concentrated distribution of singular values (high condition number) corresponds to reduced overall information transfer, indicating a specialized and efficient encoding strategy. Furthermore, the linear stage entropy bound provides an upper limit on post-activation information for contractive, element-wise nonlinearities, supporting the condition number as a scale-invariant proxy for encoding capacity in practical neural networks. An empirical case study applies these principles to guide selective fine-tuning of Large Language Models for both a new task and a new input modality. The experiments show that the proposed method, named KappaTune, effectively mitigates catastrophic forgetting. Unlike many existing catastrophic forgetting mitigation methods that rely on access to pre-training statistics, which are often unavailable, this selective fine-tuning approach offers a way to bypass this common requirement.

  • 1 authors
·
Jun 19, 2025 1